Fix allowing to make null EGL surfaces current.
eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, context)
resulted in a null dereference. It should be supported and is a common
idiom for detaching the surfaces from the context before destroying
them.
Bug swiftshader:70
Change-Id: I5b4406c8d594bc5db34c51bd08371ce69bbd471b
Reviewed-on: https://swiftshader-review.googlesource.com/10389Tested-by:
Nicolas Capens <capn@google.com>
Reviewed-by:
Alexis Hétu <sugoi@google.com>
Showing
Please
register
or
sign in
to comment