LOD Base level and Max level to sampler state
Plumbing to send the LOD base level and max level from the Sampler
object in the Context to the Renderer's texture's state.
Change-Id: I5a9571f58a0cbaea8cedfb98da159672673eed94
Reviewed-on: https://swiftshader-review.googlesource.com/5501Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
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