Commit 975adb73 by Nicolas Capens Committed by Nicolas Capens

Rename signed normalized formats.

Change-Id: I9c01d1a20920ab7e33d979fc69711c7e69113912 Reviewed-on: https://swiftshader-review.googlesource.com/15368Tested-by: 's avatarNicolas Capens <nicolascapens@google.com> Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com> Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com>
parent b81efca0
......@@ -720,28 +720,28 @@ namespace egl
case GL_R8_SNORM:
case GL_R8:
case GL_RED:
return sw::FORMAT_R8I_SNORM;
return sw::FORMAT_R8_SNORM;
case GL_R8I:
case GL_RED_INTEGER:
return sw::FORMAT_R8I;
case GL_RG8_SNORM:
case GL_RG8:
case GL_RG:
return sw::FORMAT_G8R8I_SNORM;
return sw::FORMAT_G8R8_SNORM;
case GL_RG8I:
case GL_RG_INTEGER:
return sw::FORMAT_G8R8I;
case GL_RGB8_SNORM:
case GL_RGB8:
case GL_RGB:
return sw::FORMAT_X8B8G8R8I_SNORM;
return sw::FORMAT_X8B8G8R8_SNORM;
case GL_RGB8I:
case GL_RGB_INTEGER:
return sw::FORMAT_X8B8G8R8I;
case GL_RGBA8_SNORM:
case GL_RGBA8:
case GL_RGBA:
return sw::FORMAT_A8B8G8R8I_SNORM;
return sw::FORMAT_A8B8G8R8_SNORM;
case GL_RGBA8I:
case GL_RGBA_INTEGER:
return sw::FORMAT_A8B8G8R8I;
......
......@@ -234,7 +234,7 @@ namespace sw
c.w = Float(Int(*Pointer<Byte>(element)));
break;
case FORMAT_R8I:
case FORMAT_R8I_SNORM:
case FORMAT_R8_SNORM:
c.x = Float(Int(*Pointer<SByte>(element)));
c.w = float(0x7F);
break;
......@@ -263,7 +263,7 @@ namespace sw
c = Float4(*Pointer<Byte4>(element)).zyxw;
break;
case FORMAT_A8B8G8R8I:
case FORMAT_A8B8G8R8I_SNORM:
case FORMAT_A8B8G8R8_SNORM:
c = Float4(*Pointer<SByte4>(element));
break;
case FORMAT_A8B8G8R8:
......@@ -288,7 +288,7 @@ namespace sw
c.w = float(0xFF);
break;
case FORMAT_X8B8G8R8I:
case FORMAT_X8B8G8R8I_SNORM:
case FORMAT_X8B8G8R8_SNORM:
c = Float4(*Pointer<SByte4>(element));
c.w = float(0x7F);
break;
......@@ -328,7 +328,7 @@ namespace sw
c.w = float(0xFFFFFFFF);
break;
case FORMAT_G8R8I:
case FORMAT_G8R8I_SNORM:
case FORMAT_G8R8_SNORM:
c.x = Float(Int(*Pointer<SByte>(element + 0)));
c.y = Float(Int(*Pointer<SByte>(element + 1)));
c.w = float(0x7F);
......@@ -535,20 +535,20 @@ namespace sw
if(writeR) { *Pointer<Float>(element) = c.x; }
break;
case FORMAT_A8B8G8R8I:
case FORMAT_A8B8G8R8I_SNORM:
case FORMAT_A8B8G8R8_SNORM:
if(writeA) { *Pointer<SByte>(element + 3) = SByte(RoundInt(Float(c.w))); }
case FORMAT_X8B8G8R8I:
case FORMAT_X8B8G8R8I_SNORM:
if(writeA && (state.destFormat == FORMAT_X8B8G8R8I || state.destFormat == FORMAT_X8B8G8R8I_SNORM))
case FORMAT_X8B8G8R8_SNORM:
if(writeA && (state.destFormat == FORMAT_X8B8G8R8I || state.destFormat == FORMAT_X8B8G8R8_SNORM))
{
*Pointer<SByte>(element + 3) = SByte(0x7F);
}
if(writeB) { *Pointer<SByte>(element + 2) = SByte(RoundInt(Float(c.z))); }
case FORMAT_G8R8I:
case FORMAT_G8R8I_SNORM:
case FORMAT_G8R8_SNORM:
if(writeG) { *Pointer<SByte>(element + 1) = SByte(RoundInt(Float(c.y))); }
case FORMAT_R8I:
case FORMAT_R8I_SNORM:
case FORMAT_R8_SNORM:
if(writeR) { *Pointer<SByte>(element) = SByte(RoundInt(Float(c.x))); }
break;
case FORMAT_A8B8G8R8UI:
......@@ -996,10 +996,10 @@ namespace sw
case FORMAT_SRGB8_A8:
scale = vector(0xFF, 0xFF, 0xFF, 0xFF);
break;
case FORMAT_R8I_SNORM:
case FORMAT_G8R8I_SNORM:
case FORMAT_X8B8G8R8I_SNORM:
case FORMAT_A8B8G8R8I_SNORM:
case FORMAT_R8_SNORM:
case FORMAT_G8R8_SNORM:
case FORMAT_X8B8G8R8_SNORM:
case FORMAT_A8B8G8R8_SNORM:
scale = vector(0x7F, 0x7F, 0x7F, 0x7F);
break;
case FORMAT_A16B16G16R16:
......
......@@ -83,7 +83,7 @@ namespace sw
case FORMAT_A8:
*(unsigned char*)element = unorm<8>(a);
break;
case FORMAT_R8I_SNORM:
case FORMAT_R8_SNORM:
*(char*)element = snorm<8>(r);
break;
case FORMAT_R8:
......@@ -140,7 +140,7 @@ namespace sw
case FORMAT_X8R8G8B8:
*(unsigned int*)element = 0xFF000000 | (unorm<8>(r) << 16) | (unorm<8>(g) << 8) | (unorm<8>(b) << 0);
break;
case FORMAT_A8B8G8R8I_SNORM:
case FORMAT_A8B8G8R8_SNORM:
*(unsigned int*)element = (static_cast<unsigned int>(snorm<8>(a)) << 24) |
(static_cast<unsigned int>(snorm<8>(b)) << 16) |
(static_cast<unsigned int>(snorm<8>(g)) << 8) |
......@@ -159,7 +159,7 @@ namespace sw
case FORMAT_A8B8G8R8UI:
*(unsigned int*)element = (ucast<8>(a) << 24) | (ucast<8>(b) << 16) | (ucast<8>(g) << 8) | (ucast<8>(r) << 0);
break;
case FORMAT_X8B8G8R8I_SNORM:
case FORMAT_X8B8G8R8_SNORM:
*(unsigned int*)element = 0x7F000000 |
(static_cast<unsigned int>(snorm<8>(b)) << 16) |
(static_cast<unsigned int>(snorm<8>(g)) << 8) |
......@@ -184,7 +184,7 @@ namespace sw
case FORMAT_A2B10G10R10UI:
*(unsigned int*)element = (unorm<2>(a) << 30) | (unorm<10>(b) << 20) | (unorm<10>(g) << 10) | (unorm<10>(r) << 0);
break;
case FORMAT_G8R8I_SNORM:
case FORMAT_G8R8_SNORM:
*(unsigned short*)element = (static_cast<unsigned short>(snorm<8>(g)) << 8) |
(static_cast<unsigned short>(snorm<8>(r)) << 0);
break;
......@@ -437,7 +437,7 @@ namespace sw
b = 0;
a = *(unsigned char*)element * (1.0f / 0xFF);
break;
case FORMAT_R8I_SNORM:
case FORMAT_R8_SNORM:
r = max((*(signed char*)element) * (1.0f / 0x7F), -1.0f);
break;
case FORMAT_R8:
......@@ -554,7 +554,7 @@ namespace sw
b = (xrgb & 0x000000FF) * (1.0f / 0x000000FF);
}
break;
case FORMAT_A8B8G8R8I_SNORM:
case FORMAT_A8B8G8R8_SNORM:
{
signed char* abgr = (signed char*)element;
......@@ -595,7 +595,7 @@ namespace sw
a = abgr[3];
}
break;
case FORMAT_X8B8G8R8I_SNORM:
case FORMAT_X8B8G8R8_SNORM:
{
signed char* bgr = (signed char*)element;
......@@ -632,7 +632,7 @@ namespace sw
b = bgr[2];
}
break;
case FORMAT_G8R8I_SNORM:
case FORMAT_G8R8_SNORM:
{
signed char* gr = (signed char*)element;
......@@ -1561,10 +1561,10 @@ namespace sw
case FORMAT_X8B8G8R8UI: return 4;
case FORMAT_A8B8G8R8UI: return 4;
case FORMAT_A8B8G8R8: return 4;
case FORMAT_R8I_SNORM: return 1;
case FORMAT_G8R8I_SNORM: return 2;
case FORMAT_X8B8G8R8I_SNORM: return 4;
case FORMAT_A8B8G8R8I_SNORM: return 4;
case FORMAT_R8_SNORM: return 1;
case FORMAT_G8R8_SNORM: return 2;
case FORMAT_X8B8G8R8_SNORM: return 4;
case FORMAT_A8B8G8R8_SNORM: return 4;
case FORMAT_A2R10G10B10: return 4;
case FORMAT_A2B10G10R10: return 4;
case FORMAT_A2B10G10R10UI: return 4;
......@@ -2849,10 +2849,10 @@ namespace sw
case FORMAT_G8R8:
case FORMAT_A2B10G10R10:
case FORMAT_A2B10G10R10UI:
case FORMAT_R8I_SNORM:
case FORMAT_G8R8I_SNORM:
case FORMAT_X8B8G8R8I_SNORM:
case FORMAT_A8B8G8R8I_SNORM:
case FORMAT_R8_SNORM:
case FORMAT_G8R8_SNORM:
case FORMAT_X8B8G8R8_SNORM:
case FORMAT_A8B8G8R8_SNORM:
case FORMAT_R16I:
case FORMAT_R16UI:
case FORMAT_G16R16I:
......@@ -2968,7 +2968,7 @@ namespace sw
case FORMAT_A8B8G8R8I:
case FORMAT_A16B16G16R16I:
case FORMAT_A32B32G32R32I:
case FORMAT_A8B8G8R8I_SNORM:
case FORMAT_A8B8G8R8_SNORM:
case FORMAT_Q8W8V8U8:
case FORMAT_Q16W16V16U16:
case FORMAT_A32B32G32R32F:
......@@ -2977,7 +2977,7 @@ namespace sw
case FORMAT_R8I:
case FORMAT_R16I:
case FORMAT_R32I:
case FORMAT_R8I_SNORM:
case FORMAT_R8_SNORM:
return component >= 1;
case FORMAT_V8U8:
case FORMAT_X8L8V8U8:
......@@ -2986,7 +2986,7 @@ namespace sw
case FORMAT_G8R8I:
case FORMAT_G16R16I:
case FORMAT_G32R32I:
case FORMAT_G8R8I_SNORM:
case FORMAT_G8R8_SNORM:
return component >= 2;
case FORMAT_A16W16V16U16:
case FORMAT_B32G32R32F:
......@@ -2994,7 +2994,7 @@ namespace sw
case FORMAT_X8B8G8R8I:
case FORMAT_X16B16G16R16I:
case FORMAT_X32B32G32R32I:
case FORMAT_X8B8G8R8I_SNORM:
case FORMAT_X8B8G8R8_SNORM:
return component >= 3;
default:
ASSERT(false);
......@@ -3195,10 +3195,10 @@ namespace sw
case FORMAT_A8B8G8R8: return 4;
case FORMAT_G8R8I: return 2;
case FORMAT_G8R8: return 2;
case FORMAT_R8I_SNORM: return 1;
case FORMAT_G8R8I_SNORM: return 2;
case FORMAT_X8B8G8R8I_SNORM:return 3;
case FORMAT_A8B8G8R8I_SNORM:return 4;
case FORMAT_R8_SNORM: return 1;
case FORMAT_G8R8_SNORM: return 2;
case FORMAT_X8B8G8R8_SNORM:return 3;
case FORMAT_A8B8G8R8_SNORM:return 4;
case FORMAT_R8UI: return 1;
case FORMAT_G8R8UI: return 2;
case FORMAT_X8B8G8R8UI: return 3;
......@@ -3780,8 +3780,8 @@ namespace sw
return FORMAT_R8I;
case FORMAT_R8UI:
return FORMAT_R8UI;
case FORMAT_R8I_SNORM:
return FORMAT_R8I_SNORM;
case FORMAT_R8_SNORM:
return FORMAT_R8_SNORM;
case FORMAT_R8:
return FORMAT_R8;
case FORMAT_R16I:
......@@ -3818,8 +3818,8 @@ namespace sw
return FORMAT_G8R8I;
case FORMAT_G8R8UI:
return FORMAT_G8R8UI;
case FORMAT_G8R8I_SNORM:
return FORMAT_G8R8I_SNORM;
case FORMAT_G8R8_SNORM:
return FORMAT_G8R8_SNORM;
case FORMAT_G8R8:
return FORMAT_G8R8;
case FORMAT_G16R16I:
......@@ -3845,8 +3845,8 @@ namespace sw
return FORMAT_A8B8G8R8I;
case FORMAT_A8B8G8R8UI:
return FORMAT_A8B8G8R8UI;
case FORMAT_A8B8G8R8I_SNORM:
return FORMAT_A8B8G8R8I_SNORM;
case FORMAT_A8B8G8R8_SNORM:
return FORMAT_A8B8G8R8_SNORM;
case FORMAT_R5G5B5A1:
case FORMAT_R4G4B4A4:
case FORMAT_A8B8G8R8:
......@@ -3870,8 +3870,8 @@ namespace sw
return FORMAT_X8B8G8R8I;
case FORMAT_X8B8G8R8UI:
return FORMAT_X8B8G8R8UI;
case FORMAT_X8B8G8R8I_SNORM:
return FORMAT_X8B8G8R8I_SNORM;
case FORMAT_X8B8G8R8_SNORM:
return FORMAT_X8B8G8R8_SNORM;
case FORMAT_B8G8R8:
case FORMAT_X8B8G8R8:
return FORMAT_X8B8G8R8;
......
......@@ -67,8 +67,8 @@ namespace sw
FORMAT_A8,
FORMAT_R8I,
FORMAT_R8UI,
FORMAT_R8I_SNORM,
FORMAT_R8, // UI_SNORM
FORMAT_R8_SNORM,
FORMAT_R8,
FORMAT_R16I,
FORMAT_R16UI,
FORMAT_R32I,
......@@ -85,12 +85,12 @@ namespace sw
FORMAT_A8R8G8B8,
FORMAT_X8B8G8R8I,
FORMAT_X8B8G8R8UI,
FORMAT_X8B8G8R8I_SNORM,
FORMAT_X8B8G8R8, // UI_SNORM
FORMAT_X8B8G8R8_SNORM,
FORMAT_X8B8G8R8,
FORMAT_A8B8G8R8I,
FORMAT_A8B8G8R8UI,
FORMAT_A8B8G8R8I_SNORM,
FORMAT_A8B8G8R8, // UI_SNORM
FORMAT_A8B8G8R8_SNORM,
FORMAT_A8B8G8R8,
FORMAT_SRGB8_X8,
FORMAT_SRGB8_A8,
FORMAT_X1R5G5B5,
......@@ -98,9 +98,9 @@ namespace sw
FORMAT_R5G5B5A1,
FORMAT_G8R8I,
FORMAT_G8R8UI,
FORMAT_G8R8I_SNORM,
FORMAT_G8R8, // UI_SNORM
FORMAT_G16R16, // D3D format
FORMAT_G8R8_SNORM,
FORMAT_G8R8,
FORMAT_G16R16,
FORMAT_G16R16I,
FORMAT_G16R16UI,
FORMAT_G32R32I,
......@@ -108,7 +108,7 @@ namespace sw
FORMAT_A2R10G10B10,
FORMAT_A2B10G10R10,
FORMAT_A2B10G10R10UI,
FORMAT_A16B16G16R16, // D3D format
FORMAT_A16B16G16R16,
FORMAT_X16B16G16R16I,
FORMAT_X16B16G16R16UI,
FORMAT_A16B16G16R16I,
......
......@@ -162,10 +162,10 @@ namespace sw
switch(state.textureFormat)
{
case FORMAT_R8I_SNORM:
case FORMAT_G8R8I_SNORM:
case FORMAT_X8B8G8R8I_SNORM:
case FORMAT_A8B8G8R8I_SNORM:
case FORMAT_R8_SNORM:
case FORMAT_G8R8_SNORM:
case FORMAT_X8B8G8R8_SNORM:
case FORMAT_A8B8G8R8_SNORM:
case FORMAT_R8:
case FORMAT_R5G6B5:
case FORMAT_G8R8:
......@@ -414,10 +414,10 @@ namespace sw
case FORMAT_A32B32G32R32I:
case FORMAT_A32B32G32R32UI:
break;
case FORMAT_R8I_SNORM:
case FORMAT_G8R8I_SNORM:
case FORMAT_X8B8G8R8I_SNORM:
case FORMAT_A8B8G8R8I_SNORM:
case FORMAT_R8_SNORM:
case FORMAT_G8R8_SNORM:
case FORMAT_X8B8G8R8_SNORM:
case FORMAT_A8B8G8R8_SNORM:
case FORMAT_R8:
case FORMAT_R5G6B5:
case FORMAT_G8R8:
......@@ -1800,7 +1800,7 @@ namespace sw
break;
case FORMAT_A8B8G8R8:
case FORMAT_A8B8G8R8I:
case FORMAT_A8B8G8R8I_SNORM:
case FORMAT_A8B8G8R8_SNORM:
case FORMAT_Q8W8V8U8:
case FORMAT_SRGB8_A8:
c.z = As<Short4>(UnpackHigh(c.x, c.y));
......@@ -1854,7 +1854,7 @@ namespace sw
c.y = UnpackHigh(As<Byte8>(c.y), As<Byte8>(c.y));
c.x = UnpackLow(As<Byte8>(c.x), As<Byte8>(c.x));
break;
case FORMAT_X8B8G8R8I_SNORM:
case FORMAT_X8B8G8R8_SNORM:
case FORMAT_X8B8G8R8I:
case FORMAT_X8B8G8R8:
case FORMAT_X8L8V8U8:
......@@ -1895,7 +1895,7 @@ namespace sw
switch(state.textureFormat)
{
case FORMAT_G8R8:
case FORMAT_G8R8I_SNORM:
case FORMAT_G8R8_SNORM:
case FORMAT_V8U8:
case FORMAT_A8L8:
c.y = (c.x & Short4(0xFF00u)) | As<Short4>(As<UShort4>(c.x) >> 8);
......@@ -2590,10 +2590,10 @@ namespace sw
{
case FORMAT_R5G6B5:
return true;
case FORMAT_R8I_SNORM:
case FORMAT_G8R8I_SNORM:
case FORMAT_X8B8G8R8I_SNORM:
case FORMAT_A8B8G8R8I_SNORM:
case FORMAT_R8_SNORM:
case FORMAT_G8R8_SNORM:
case FORMAT_X8B8G8R8_SNORM:
case FORMAT_A8B8G8R8_SNORM:
case FORMAT_R8I:
case FORMAT_R8UI:
case FORMAT_G8R8I:
......@@ -2677,10 +2677,10 @@ namespace sw
case FORMAT_R8:
case FORMAT_L8:
case FORMAT_A8L8:
case FORMAT_R8I_SNORM:
case FORMAT_G8R8I_SNORM:
case FORMAT_X8B8G8R8I_SNORM:
case FORMAT_A8B8G8R8I_SNORM:
case FORMAT_R8_SNORM:
case FORMAT_G8R8_SNORM:
case FORMAT_X8B8G8R8_SNORM:
case FORMAT_A8B8G8R8_SNORM:
case FORMAT_R8I:
case FORMAT_R8UI:
case FORMAT_G8R8I:
......@@ -2739,10 +2739,10 @@ namespace sw
switch(state.textureFormat)
{
case FORMAT_R5G6B5:
case FORMAT_R8I_SNORM:
case FORMAT_G8R8I_SNORM:
case FORMAT_X8B8G8R8I_SNORM:
case FORMAT_A8B8G8R8I_SNORM:
case FORMAT_R8_SNORM:
case FORMAT_G8R8_SNORM:
case FORMAT_X8B8G8R8_SNORM:
case FORMAT_A8B8G8R8_SNORM:
case FORMAT_R8I:
case FORMAT_R8UI:
case FORMAT_G8R8I:
......@@ -2814,10 +2814,10 @@ namespace sw
switch(state.textureFormat)
{
case FORMAT_R5G6B5:
case FORMAT_R8I_SNORM:
case FORMAT_G8R8I_SNORM:
case FORMAT_X8B8G8R8I_SNORM:
case FORMAT_A8B8G8R8I_SNORM:
case FORMAT_R8_SNORM:
case FORMAT_G8R8_SNORM:
case FORMAT_X8B8G8R8_SNORM:
case FORMAT_A8B8G8R8_SNORM:
case FORMAT_R8I:
case FORMAT_R8UI:
case FORMAT_G8R8I:
......@@ -2893,10 +2893,10 @@ namespace sw
case FORMAT_YV12_JFIF:
return true;
case FORMAT_R5G6B5:
case FORMAT_R8I_SNORM:
case FORMAT_G8R8I_SNORM:
case FORMAT_X8B8G8R8I_SNORM:
case FORMAT_A8B8G8R8I_SNORM:
case FORMAT_R8_SNORM:
case FORMAT_G8R8_SNORM:
case FORMAT_X8B8G8R8_SNORM:
case FORMAT_A8B8G8R8_SNORM:
case FORMAT_R8I:
case FORMAT_R8UI:
case FORMAT_G8R8I:
......@@ -2964,10 +2964,10 @@ namespace sw
switch(state.textureFormat)
{
case FORMAT_R5G6B5: return component < 3;
case FORMAT_R8I_SNORM: return component < 1;
case FORMAT_G8R8I_SNORM: return component < 2;
case FORMAT_X8B8G8R8I_SNORM: return component < 3;
case FORMAT_A8B8G8R8I_SNORM: return component < 3;
case FORMAT_R8_SNORM: return component < 1;
case FORMAT_G8R8_SNORM: return component < 2;
case FORMAT_X8B8G8R8_SNORM: return component < 3;
case FORMAT_A8B8G8R8_SNORM: return component < 3;
case FORMAT_R8I: return component < 1;
case FORMAT_R8UI: return component < 1;
case FORMAT_G8R8I: return component < 2;
......
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