Commit 9939304d by Greg Hartman

Remove obsolete vendor rules

Test: foo Change-Id: I27a139266d34d26f5d3468e3993a502f0596ae7d Reviewed-on: https://swiftshader-review.googlesource.com/8650Reviewed-by: 's avatarNicolas Capens <capn@google.com> Tested-by: 's avatarGreg Hartman <ghartman@google.com>
parent 3fbe73e7
...@@ -48,62 +48,6 @@ COMMON_LDFLAGS := \ ...@@ -48,62 +48,6 @@ COMMON_LDFLAGS := \
-Wl,--hash-style=sysv -Wl,--hash-style=sysv
include $(CLEAR_VARS) include $(CLEAR_VARS)
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
else
LOCAL_MODULE_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
LOCAL_MODULE_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/debug/sym
endif
else
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
endif
LOCAL_MODULE := libEGL_swiftshader_vendor_debug
LOCAL_MODULE_TAGS := optional
LOCAL_INSTALLED_MODULE_STEM := libEGL_swiftshader.so
LOCAL_CFLAGS += $(COMMON_CFLAGS) -UNDEBUG -g -O0
LOCAL_CLANG := true
LOCAL_SRC_FILES := $(COMMON_SRC_FILES)
LOCAL_C_INCLUDES += $(COMMON_C_INCLUDES)
LOCAL_STATIC_LIBRARIES += swiftshader_top_debug $(COMMON_STATIC_LIBRARIES)
LOCAL_SHARED_LIBRARIES += $(COMMON_SHARED_LIBRARIES)
LOCAL_LDFLAGS += $(COMMON_LDFLAGS)
include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
else
LOCAL_MODULE_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
LOCAL_MODULE_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/release/sym
endif
else
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
endif
LOCAL_MODULE := libEGL_swiftshader_vendor_release
LOCAL_MODULE_TAGS := optional
LOCAL_INSTALLED_MODULE_STEM := libEGL_swiftshader.so
LOCAL_CFLAGS += $(COMMON_CFLAGS) -DANGLE_DISABLE_TRACE
LOCAL_CLANG := true
LOCAL_SRC_FILES := $(COMMON_SRC_FILES)
LOCAL_C_INCLUDES += $(COMMON_C_INCLUDES)
LOCAL_STATIC_LIBRARIES += swiftshader_top_release $(COMMON_STATIC_LIBRARIES)
LOCAL_SHARED_LIBRARIES += $(COMMON_SHARED_LIBRARIES)
LOCAL_LDFLAGS += $(COMMON_LDFLAGS)
include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libEGL_swiftshader LOCAL_MODULE := libEGL_swiftshader
ifdef TARGET_2ND_ARCH ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true) ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
......
...@@ -68,68 +68,6 @@ COMMON_LDFLAGS := \ ...@@ -68,68 +68,6 @@ COMMON_LDFLAGS := \
-Wl,--hash-style=sysv -Wl,--hash-style=sysv
include $(CLEAR_VARS) include $(CLEAR_VARS)
LOCAL_MODULE := libGLESv1_CM_swiftshader_vendor_debug
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
else
LOCAL_MODULE_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
LOCAL_MODULE_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/debug/sym
endif
else
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
endif
LOCAL_MODULE_TAGS := optional
LOCAL_INSTALLED_MODULE_STEM := libGLESv1_CM_swiftshader.so
LOCAL_CFLAGS += $(COMMON_CFLAGS) -UNDEBUG -g -O0
LOCAL_CLANG := true
LOCAL_SRC_FILES += $(COMMON_SRC_FILES)
LOCAL_C_INCLUDES += $(COMMON_C_INCLUDES)
LOCAL_STATIC_LIBRARIES += swiftshader_top_debug $(COMMON_STATIC_LIBRARIES)
LOCAL_SHARED_LIBRARIES += $(COMMON_SHARED_LIBRARIES)
LOCAL_LDFLAGS += $(COMMON_LDFLAGS)
include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libGLESv1_CM_swiftshader_vendor_release
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
else
LOCAL_MODULE_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
LOCAL_MODULE_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/release/sym
endif
else
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
endif
LOCAL_MODULE_TAGS := optional
LOCAL_INSTALLED_MODULE_STEM := libGLESv1_CM_swiftshader.so
LOCAL_CFLAGS += \
$(COMMON_CFLAGS) \
-fomit-frame-pointer \
-ffunction-sections \
-fdata-sections \
-DANGLE_DISABLE_TRACE
LOCAL_CLANG := true
LOCAL_SRC_FILES += $(COMMON_SRC_FILES)
LOCAL_C_INCLUDES += $(COMMON_C_INCLUDES)
LOCAL_STATIC_LIBRARIES += swiftshader_top_release $(COMMON_STATIC_LIBRARIES)
LOCAL_SHARED_LIBRARIES += $(COMMON_SHARED_LIBRARIES)
LOCAL_LDFLAGS += $(COMMON_LDFLAGS)
include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libGLESv1_CM_swiftshader LOCAL_MODULE := libGLESv1_CM_swiftshader
ifdef TARGET_2ND_ARCH ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true) ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
......
...@@ -75,67 +75,6 @@ COMMON_LDFLAGS := \ ...@@ -75,67 +75,6 @@ COMMON_LDFLAGS := \
-Wl,--hash-style=sysv -Wl,--hash-style=sysv
include $(CLEAR_VARS) include $(CLEAR_VARS)
LOCAL_MODULE := libGLESv2_swiftshader_vendor_debug
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
else
LOCAL_MODULE_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
LOCAL_MODULE_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/debug/sym
endif
else
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
endif
LOCAL_MODULE_TAGS := optional
LOCAL_INSTALLED_MODULE_STEM := libGLESv2_swiftshader.so
LOCAL_CFLAGS += $(COMMON_CFLAGS) -UNDEBUG -g -O0
LOCAL_CLANG := true
LOCAL_SRC_FILES += $(COMMON_SRC_FILES)
LOCAL_C_INCLUDES += $(COMMON_C_INCLUDES)
LOCAL_STATIC_LIBRARIES += swiftshader_compiler_debug swiftshader_top_debug $(COMMON_STATIC_LIBRARIES)
LOCAL_SHARED_LIBRARIES += $(COMMON_SHARED_LIBRARIES)
LOCAL_LDFLAGS += $(COMMON_LDFLAGS)
include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libGLESv2_swiftshader_vendor_release
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
else
LOCAL_MODULE_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
LOCAL_MODULE_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/release/sym
endif
else
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
endif
LOCAL_MODULE_TAGS := optional
LOCAL_INSTALLED_MODULE_STEM := libGLESv2_swiftshader.so
LOCAL_CFLAGS += \
$(COMMON_CFLAGS) \
-fomit-frame-pointer \
-ffunction-sections \
-fdata-sections \
-DANGLE_DISABLE_TRACE
LOCAL_CLANG := true
LOCAL_SRC_FILES += $(COMMON_SRC_FILES)
LOCAL_C_INCLUDES += $(COMMON_C_INCLUDES)
LOCAL_STATIC_LIBRARIES += swiftshader_compiler_release swiftshader_top_release $(COMMON_STATIC_LIBRARIES)
LOCAL_SHARED_LIBRARIES += $(COMMON_SHARED_LIBRARIES)
LOCAL_LDFLAGS += $(COMMON_LDFLAGS)
include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libGLESv2_swiftshader LOCAL_MODULE := libGLESv2_swiftshader
ifdef TARGET_2ND_ARCH ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true) ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
......
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