SpirvShader: Optimize SIMD loads of static, equal offsets, in-bound pointers
Bug: b/135609394
Change-Id: Ic566f2ef6d66e31b434d29b23aafd954a05958a4
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/33709Tested-by:
Ben Clayton <bclayton@google.com>
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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