Use unsigned index array accesses for texture sampling.
Array accesses with unsigned indices can be faster on x86-64 because
we can take advantage of implicit zero-extension of 32-bit integers to
64-bit during pointer arithmetic.
Change-Id: I17d531d9ad05c2d2994f007d5444b2a514a591b8
Reviewed-on: https://swiftshader-review.googlesource.com/8571Reviewed-by:
Nicolas Capens <capn@google.com>
Tested-by:
Nicolas Capens <capn@google.com>
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pnacl-subzero @ c48bb8b0
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