Commit a893e903 by Nicolas Capens

Remove unnecessary friend class declarations.

Change-Id: Ida83136a083642bd6cd651c4cb506723e8ac9a41 Reviewed-on: https://swiftshader-review.googlesource.com/4570Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com> Reviewed-by: 's avatarNicolas Capens <capn@google.com> Tested-by: 's avatarNicolas Capens <capn@google.com>
parent 7551ac68
...@@ -29,7 +29,6 @@ namespace sw ...@@ -29,7 +29,6 @@ namespace sw
void generate(); void generate();
protected: protected:
Pointer<Byte> constants; Pointer<Byte> constants;
Float4 Dz[4]; Float4 Dz[4];
......
...@@ -24,8 +24,7 @@ namespace sw ...@@ -24,8 +24,7 @@ namespace sw
class TextureStage class TextureStage
{ {
friend class Context; // FIXME friend class Context; // FIXME
friend class PixelRoutine; // FIXME
public: public:
enum StageOperation enum StageOperation
...@@ -170,7 +169,7 @@ namespace sw ...@@ -170,7 +169,7 @@ namespace sw
bool writesCurrent() const; bool writesCurrent() const;
int stage; int stage;
StageOperation stageOperation; StageOperation stageOperation;
SourceArgument firstArgument; SourceArgument firstArgument;
SourceArgument secondArgument; SourceArgument secondArgument;
......
...@@ -21,8 +21,6 @@ namespace sw ...@@ -21,8 +21,6 @@ namespace sw
class PixelRoutine : public sw::QuadRasterizer, public ShaderCore class PixelRoutine : public sw::QuadRasterizer, public ShaderCore
{ {
friend class PixelProcessor; // FIXME
public: public:
PixelRoutine(const PixelProcessor::State &state, const PixelShader *shader); PixelRoutine(const PixelProcessor::State &state, const PixelShader *shader);
......
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