More ground work for Uniform blocks
Moved some of the struct / indexing code
from glslang.y to the ParserHelper class
and prepared it for uniform blocks.
Change-Id: I2d5d380f662f36f04d74783fd542c4b258d3f3a5
Reviewed-on: https://swiftshader-review.googlesource.com/3441Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
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