Fix glDeleteSync validation
glDeleteSync can only delete an existing FenceSync object.
Change-Id: Ieb78894175235cc97c67ff0324d59bb5d7619918
Reviewed-on: https://swiftshader-review.googlesource.com/13829Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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