Prevent floating-point error accumulation during blitting.
The numeric imprecision can accumulate quickly and cause visible
sampling errors.
Bug chromium:848238
Change-Id: Ie41c10a0462e5b5e5c3ed5f7329ece00dab3f7f9
Reviewed-on: https://swiftshader-review.googlesource.com/19148Reviewed-by:
Alexis Hétu <sugoi@google.com>
Tested-by:
Nicolas Capens <nicolascapens@google.com>
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