SpirvShader: ObjectID -> Object::ID, TypeID -> Type::ID.
Minor bit of refactoring to reduce the number of SpirvShader child typenames.
Bug: b/126126820
Change-Id: I0a3ae5f10b34eac2ae648ccf5f4b15c67bca0a13
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/27094
Presubmit-Ready: Ben Clayton <bclayton@google.com>
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
Reviewed-by:
Chris Forbes <chrisforbes@google.com>
Tested-by:
Ben Clayton <bclayton@google.com>
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