Set EGL_FRAMEBUFFER_TARGET_ANDROID on configs matching the framebuffer.
Only configs with formats that match the system's framebuffer format should
advertised the EGL_FRAMEBUFFER_TARGET_ANDROID attribute.
Bug 25390254
Change-Id: I81e1a0365e151ed7082e3315399748e93c531ccc
Reviewed-on: https://swiftshader-review.googlesource.com/4185Tested-by:
Nicolas Capens <capn@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
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