Use real snprintf when available.
Visual C++ 2015 provides an actual snprintf implementation, so we
shouldn't use _snprintf, which does not guarantee null-termination.
Bug swiftshader:75
Change-Id: Ia45e49e77a6076e8f9f12ad74c6ad50dbdbf2dbd
Reviewed-on: https://swiftshader-review.googlesource.com/10688Tested-by:
Nicolas Capens <nicolascapens@google.com>
Reviewed-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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