Allow Command Buffers to be allocated and freed
Added functionality so that the CommandPool can allocate and
free command buffer objects.
Bug b/119827933
Change-Id: I190ba3cd7738f2b5e37b196a0abba6d07cfae173
Reviewed-on: https://swiftshader-review.googlesource.com/c/22748Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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