Commit c7943e92 by Hernan Liatis

VkCreateSwapchainKHR and VkDestroySwapchainKHR

Bare bones implementation of a creatable and destroyable swapchain Bug: b/124265819 Change-Id: Ie8277184863ab6b7204b6c8f6fc2b2f86ad787c9 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/25509 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com> Tested-by: 's avatarHernan Liatis <hliatis@google.com>
parent 4d503058
......@@ -2061,6 +2061,8 @@ file(GLOB_RECURSE VULKAN_LIST
${SOURCE_DIR}/Pipeline/*.hpp
${SOURCE_DIR}/WSI/VkSurfaceKHR.cpp
${SOURCE_DIR}/WSI/VkSurfaceKHR.hpp
${SOURCE_DIR}/WSI/VkSwapchainKHR.cpp
${SOURCE_DIR}/WSI/VkSwapchainKHR.hpp
${CMAKE_CURRENT_SOURCE_DIR}/include/vulkan/*.h}
)
......
......@@ -318,6 +318,10 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
<ClInclude Include="$(SolutionDir)src\Pipeline\SpirvShader.hpp" />
<ClInclude Include="$(SolutionDir)src\Pipeline\VertexProgram.hpp" />
<ClInclude Include="$(SolutionDir)src\Pipeline\VertexRoutine.hpp" />
<ClCompile Include="$(SolutionDir)src\WSI\VkSurfaceKHR.cpp" />
<ClInclude Include="$(SolutionDir)src\WSI\VkSurfaceKHR.hpp" />
<ClCompile Include="$(SolutionDir)src\WSI\VkSwapchainKHR.cpp" />
<ClInclude Include="$(SolutionDir)src\WSI\VkSwapchainKHR.hpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(SolutionDir)build\Visual Studio 15 2017 Win64\ReactorLLVM.vcxproj">
......
......@@ -35,6 +35,7 @@
#include "VkShaderModule.hpp"
#include "VkRenderPass.hpp"
#include "WSI/VkSurfaceKHR.hpp"
#include "WSI/VkSwapchainKHR.hpp"
namespace vk
{
......
......@@ -248,6 +248,8 @@ static const std::unordered_map<std::string, PFN_vkVoidFunction> deviceFunctionP
MAKE_VULKAN_DEVICE_ENTRY(vkGetImageSparseMemoryRequirements2KHR),
// VK_KHR_maintenance3
MAKE_VULKAN_DEVICE_ENTRY(vkGetDescriptorSetLayoutSupportKHR),
MAKE_VULKAN_DEVICE_ENTRY(vkCreateSwapchainKHR),
MAKE_VULKAN_DEVICE_ENTRY(vkDestroySwapchainKHR),
};
#undef MAKE_VULKAN_DEVICE_ENTRY
......
......@@ -45,6 +45,8 @@
#include "WSI/XlibSurfaceKHR.hpp"
#endif
#include "WSI/VkSwapchainKHR.hpp"
#include <algorithm>
#include <cstring>
#include <string>
......@@ -1238,9 +1240,9 @@ VKAPI_ATTR void VKAPI_CALL vkDestroyRenderPass(VkDevice device, VkRenderPass ren
VKAPI_ATTR void VKAPI_CALL vkGetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity)
{
TRACE("(VkDevice device = 0x%X, VkRenderPass renderPass = 0x%X, VkExtent2D* pGranularity = 0x%X)",
device, renderPass, pGranularity);
TRACE("(VkDevice device = 0x%X, VkRenderPass renderPass = 0x%X, VkExtent2D* pGranularity = 0x%X)",
device, renderPass, pGranularity);
vk::Cast(renderPass)->getRenderAreaGranularity(pGranularity);
}
......@@ -2141,4 +2143,35 @@ VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModesKHR(VkPhysi
return vk::Cast(surface)->getPresentModes(pPresentModeCount, pPresentModes);
}
VKAPI_ATTR VkResult VKAPI_CALL vkCreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain)
{
TRACE("(VkDevice device = 0x%X, const VkSwapchainCreateInfoKHR* pCreateInfo = 0x%X, const VkAllocationCallbacks* pAllocator = 0x%X, VkSwapchainKHR* pSwapchain = 0x%X)",
device, pCreateInfo, pAllocator, pSwapchain);
VkResult status = vk::SwapchainKHR::Create(pAllocator, pCreateInfo, pSwapchain);
if(status != VK_SUCCESS)
{
return status;
}
status = vk::Cast(*pSwapchain)->createImages(device);
if(status != VK_SUCCESS)
{
vk::destroy(*pSwapchain, pAllocator);
return status;
}
return VK_SUCCESS;
}
VKAPI_ATTR void VKAPI_CALL vkDestroySwapchainKHR(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator)
{
TRACE("(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator)",
device, swapchain, pAllocator);
vk::destroy(swapchain, pAllocator);
}
}
......@@ -169,6 +169,7 @@ copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platfor
<ClCompile Include="..\System\Thread.cpp" />
<ClCompile Include="..\System\Timer.cpp" />
<ClCompile Include="..\WSI\VkSurfaceKHR.cpp" />
<ClCompile Include="..\WSI\VkSwapchainKHR.cpp" />
<ClCompile Include="..\WSI\FrameBuffer.cpp" />
<ClCompile Include="..\WSI\FrameBufferAndroid.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
......@@ -281,6 +282,7 @@ copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platfor
<ClInclude Include="..\System\Timer.hpp" />
<ClInclude Include="..\System\Types.hpp" />
<ClInclude Include="..\WSI\VkSurfaceKHR.hpp" />
<ClInclude Include="..\WSI\VkSwapchainKHR.hpp" />
<ClInclude Include="..\WSI\FrameBuffer.hpp" />
<ClInclude Include="..\WSI\FrameBufferAndroid.hpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
......
// Copyright 2019 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "VkSwapchainKHR.hpp"
#include "Vulkan/VkImage.hpp"
#include "Vulkan/VkDeviceMemory.hpp"
#include "Vulkan/VkDestroy.h"
namespace vk
{
SwapchainKHR::SwapchainKHR(const VkSwapchainCreateInfoKHR *pCreateInfo, void *mem) :
createInfo(*pCreateInfo),
imageCount(0)
{
images.resize(pCreateInfo->minImageCount);
resetImages();
}
void SwapchainKHR::destroy(const VkAllocationCallbacks *pAllocator)
{
for(auto& currentImage : images)
{
if (currentImage.imageStatus != NONEXISTENT)
{
vk::destroy(currentImage.imageMemory, pAllocator);
vk::destroy(currentImage.image, pAllocator);
currentImage.imageStatus = NONEXISTENT;
}
}
}
size_t SwapchainKHR::ComputeRequiredAllocationSize(const VkSwapchainCreateInfoKHR *pCreateInfo)
{
return 0;
}
void SwapchainKHR::resetImages()
{
for(auto& currentImage : images)
{
currentImage.image = VK_NULL_HANDLE;
currentImage.imageMemory = VK_NULL_HANDLE;
currentImage.imageStatus = NONEXISTENT;
}
}
VkResult SwapchainKHR::createImages(VkDevice device)
{
resetImages();
VkImageCreateInfo imageInfo = {};
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
if(createInfo.flags & VK_SWAPCHAIN_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR)
{
imageInfo.flags |= VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT;
}
if(createInfo.flags & VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR)
{
imageInfo.flags |= VK_IMAGE_CREATE_PROTECTED_BIT;
}
imageInfo.imageType = VK_IMAGE_TYPE_2D;
imageInfo.format = createInfo.imageFormat;
imageInfo.extent.height = createInfo.imageExtent.height;
imageInfo.extent.width = createInfo.imageExtent.width;
imageInfo.extent.depth = 1;
imageInfo.mipLevels = 1;
imageInfo.arrayLayers = createInfo.imageArrayLayers;
imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
imageInfo.usage = createInfo.imageUsage;
imageInfo.sharingMode = createInfo.imageSharingMode;
imageInfo.pQueueFamilyIndices = createInfo.pQueueFamilyIndices;
imageInfo.queueFamilyIndexCount = createInfo.queueFamilyIndexCount;
imageInfo.initialLayout = VK_IMAGE_LAYOUT_GENERAL;
VkResult status;
for(auto& currentImage : images)
{
status = vkCreateImage(device, &imageInfo, nullptr, &currentImage.image);
if(status != VK_SUCCESS)
{
return status;
}
VkMemoryRequirements memRequirements = vk::Cast(currentImage.image)->getMemoryRequirements();
VkMemoryAllocateInfo allocInfo = {};
allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocInfo.allocationSize = memRequirements.size;
allocInfo.memoryTypeIndex = 0;
status = vkAllocateMemory(device, &allocInfo, nullptr, &currentImage.imageMemory);
if(status != VK_SUCCESS)
{
return status;
}
vkBindImageMemory(device, currentImage.image, currentImage.imageMemory, 0);
currentImage.imageStatus = AVAILABLE;
}
return VK_SUCCESS;
}
}
\ No newline at end of file
// Copyright 2019 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SWIFTSHADER_VKSWAPCHAINKHR_HPP
#define SWIFTSHADER_VKSWAPCHAINKHR_HPP
#include "Vulkan/VkObject.hpp"
#include <vector>
namespace vk
{
enum PresentImageStatus
{
NONEXISTENT, // Image wasn't made
AVAILABLE,
DRAWING,
PRESENTING,
};
struct PresentImage
{
VkImage image;
VkDeviceMemory imageMemory;
PresentImageStatus imageStatus;
};
class SwapchainKHR : public Object<SwapchainKHR, VkSwapchainKHR>
{
public:
SwapchainKHR(const VkSwapchainCreateInfoKHR* pCreateInfo, void* mem);
~SwapchainKHR() = delete;
void destroy(const VkAllocationCallbacks* pAllocator);
static size_t ComputeRequiredAllocationSize(const VkSwapchainCreateInfoKHR* pCreateInfo);
VkResult createImages(VkDevice device);
private:
VkSwapchainCreateInfoKHR createInfo;
std::vector<PresentImage> images;
uint32_t imageCount;
void resetImages();
};
static inline SwapchainKHR* Cast(VkSwapchainKHR object)
{
return reinterpret_cast<SwapchainKHR*>(object);
}
}
#endif //SWIFTSHADER_VKSWAPCHAINKHR_HPP
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