Commit cbefe532 by Nicolas Capens Committed by Nicolas Capens

Move current register to register set.

Change-Id: I4c3e3e22c51613d8d87078fc196f647a485ca28f Reviewed-on: https://swiftshader-review.googlesource.com/1200Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com> Tested-by: 's avatarNicolas Capens <nicolascapens@google.com>
parent 0456c5d5
......@@ -157,7 +157,7 @@ namespace sw
void stencilOperation(Registers &r, Byte8 &newValue, Byte8 &bufferValue, Context::StencilOperation stencilPassOperation, Context::StencilOperation stencilZFailOperation, Context::StencilOperation stencilFailOperation, bool CCW, Int &zMask, Int &sMask);
void stencilOperation(Registers &r, Byte8 &output, Byte8 &bufferValue, Context::StencilOperation operation, bool CCW);
Bool depthTest(Registers &r, Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zMask, Int &cMask);
void blendTexture(Registers &r, Vector4i &current, Vector4i &temp, Vector4i &texture, int stage);
void blendTexture(Registers &r, Vector4i &temp, Vector4i &texture, int stage);
void alphaTest(Registers &r, Int &aMask, Short4 &alpha);
void alphaToCoverage(Registers &r, Int cMask[4], Float4 &alpha);
Bool alphaTest(Registers &r, Int cMask[4], Vector4i &current);
......
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