Disable C++ exceptions in the Windows gn build
This avoids unnecessary destructor cleanups in swiftshader code. Posix
systems use -fno-exceptions, so this updates the MSVC gn args with the
equivalent, /EHs-c-.
I noticed this while investigating an unrelated issue.
Change-Id: Ic56e7560e7cb7617f8596b3ffda0444122425535
Reviewed-on: https://swiftshader-review.googlesource.com/14308Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
Tested-by:
Reid Kleckner <rnk@google.com>
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