Fix LLVM-based Arm64 build.
This changes a CMake FATAL_ERROR message into a WARNING to allow
building SwiftShader for arm64 with an LLVM backend properly.
Otherwise, the CMake configuration aborts prematurely even if
Subzero is not used in the final binaries.
Bug: b/154080675
Change-Id: Ia9ea9896d793071c6d275864955a89a1c262c5d6
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/43853
Kokoro-Result: kokoro <noreply+kokoro@google.com>
Tested-by:
David Turner <digit@google.com>
Presubmit-Ready: David Turner <digit@google.com>
Reviewed-by:
Ben Clayton <bclayton@google.com>
Reviewed-by:
Antonio Maiorano <amaiorano@google.com>
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