Increase render target limit to 8.

Some of ANGLE's GLES traces currently require a higher limit. Bug: b/183524100 Change-Id: Id8d9df4318292b2f8ae2fdf5b1e1349ed7c92d48 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/53808 Presubmit-Ready: Jamie Madill <jmadill@chromium.org> Kokoro-Result: kokoro <noreply+kokoro@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Tested-by: 's avatarJamie Madill <jmadill@chromium.org> Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com>
parent 8969f861
......@@ -442,7 +442,7 @@ const VkPhysicalDeviceLimits &PhysicalDevice::getLimits() const
16, // maxPerStageDescriptorStorageBuffers
16, // maxPerStageDescriptorSampledImages
4, // maxPerStageDescriptorStorageImages
4, // maxPerStageDescriptorInputAttachments
sw::RENDERTARGETS, // maxPerStageDescriptorInputAttachments
128, // maxPerStageResources
96, // maxDescriptorSetSamplers
72, // maxDescriptorSetUniformBuffers
......@@ -451,7 +451,7 @@ const VkPhysicalDeviceLimits &PhysicalDevice::getLimits() const
MAX_DESCRIPTOR_SET_STORAGE_BUFFERS_DYNAMIC, // maxDescriptorSetStorageBuffersDynamic
96, // maxDescriptorSetSampledImages
24, // maxDescriptorSetStorageImages
4, // maxDescriptorSetInputAttachments
sw::RENDERTARGETS, // maxDescriptorSetInputAttachments
16, // maxVertexInputAttributes
vk::MAX_VERTEX_INPUT_BINDINGS, // maxVertexInputBindings
2047, // maxVertexInputAttributeOffset
......@@ -471,7 +471,7 @@ const VkPhysicalDeviceLimits &PhysicalDevice::getLimits() const
0, // maxGeometryOutputVertices (unsupported)
0, // maxGeometryTotalOutputComponents (unsupported)
sw::MAX_INTERFACE_COMPONENTS, // maxFragmentInputComponents
4, // maxFragmentOutputAttachments
sw::RENDERTARGETS, // maxFragmentOutputAttachments
1, // maxFragmentDualSrcAttachments
4, // maxFragmentCombinedOutputResources
16384, // maxComputeSharedMemorySize
......@@ -507,7 +507,7 @@ const VkPhysicalDeviceLimits &PhysicalDevice::getLimits() const
sampleCounts, // framebufferDepthSampleCounts
sampleCounts, // framebufferStencilSampleCounts
sampleCounts, // framebufferNoAttachmentsSampleCounts
4, // maxColorAttachments
sw::RENDERTARGETS, // maxColorAttachments
sampleCounts, // sampledImageColorSampleCounts
sampleCounts, // sampledImageIntegerSampleCounts
sampleCounts, // sampledImageDepthSampleCounts
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment