Fix using an alpha-less GL format for Android's RGBX.
Bug 19979126
Change-Id: Ic074079cbe3630751a95ffcc2b2b33700063abcf
Reviewed-on: https://swiftshader-review.googlesource.com/2782Tested-by:
Nicolas Capens <capn@google.com>
Reviewed-by:
Ping-Hao Wu <pinghao@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
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