GLSL const arrays are allowed in OpenGL ES 3.0
Change-Id: I54161aaeaa29fe26c246c61f2e27ccda5ef4a5f1
Reviewed-on: https://swiftshader-review.googlesource.com/8234Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
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