Commit dbd1a8e6 by Alexis Hetu Committed by Alexis Hétu

Added FORMAT_X32B32G32R32F as a renderable format

Added code to properly render to alphaless floating point formats. Change-Id: I2e226fb787d8456f61a2946fb9c0d8a9dbb58243 Reviewed-on: https://swiftshader-review.googlesource.com/5128Tested-by: 's avatarAlexis Hétu <sugoi@google.com> Reviewed-by: 's avatarNicolas Capens <capn@google.com>
parent 69920adf
......@@ -650,6 +650,7 @@ namespace egl
return sw::FORMAT_G32R32F;
case GL_RGB:
case GL_RGB32F:
return sw::FORMAT_X32B32G32R32F;
case GL_RGBA:
case GL_RGBA32F:
return sw::FORMAT_A32B32G32R32F;
......
......@@ -511,6 +511,7 @@ GLenum Framebuffer::getImplementationColorReadFormat()
case sw::FORMAT_X16B16G16R16UI:
case sw::FORMAT_X32B32G32R32I:
case sw::FORMAT_X32B32G32R32UI:return GL_RGB_INTEGER;
case sw::FORMAT_X32B32G32R32F:
case sw::FORMAT_B16G16R16F:
case sw::FORMAT_X8B8G8R8I_SNORM:
case sw::FORMAT_X8B8G8R8:
......@@ -559,6 +560,7 @@ GLenum Framebuffer::getImplementationColorReadType()
case sw::FORMAT_R32F:
case sw::FORMAT_G32R32F:
case sw::FORMAT_B32G32R32F:
case sw::FORMAT_X32B32G32R32F:
case sw::FORMAT_A32B32G32R32F: return GL_FLOAT;
case sw::FORMAT_R8I_SNORM:
case sw::FORMAT_G8R8I_SNORM:
......
......@@ -1590,6 +1590,7 @@ namespace sw2es
case sw::FORMAT_R32F:
case sw::FORMAT_G32R32F:
case sw::FORMAT_B32G32R32F:
case sw::FORMAT_X32B32G32R32F:
case sw::FORMAT_A32B32G32R32F:
case sw::FORMAT_R32I:
case sw::FORMAT_G32R32I:
......@@ -1646,6 +1647,7 @@ namespace sw2es
return 16;
case sw::FORMAT_G32R32F:
case sw::FORMAT_B32G32R32F:
case sw::FORMAT_X32B32G32R32F:
case sw::FORMAT_A32B32G32R32F:
case sw::FORMAT_G32R32I:
case sw::FORMAT_X32B32G32R32I:
......@@ -1693,6 +1695,7 @@ namespace sw2es
case sw::FORMAT_A16B16G16R16UI:
return 16;
case sw::FORMAT_B32G32R32F:
case sw::FORMAT_X32B32G32R32F:
case sw::FORMAT_A32B32G32R32F:
case sw::FORMAT_X32B32G32R32I:
case sw::FORMAT_A32B32G32R32I:
......@@ -1818,6 +1821,7 @@ namespace sw2es
case sw::FORMAT_R32F:
case sw::FORMAT_G32R32F:
case sw::FORMAT_B32G32R32F:
case sw::FORMAT_X32B32G32R32F:
case sw::FORMAT_A32B32G32R32F:
return GL_FLOAT;
case sw::FORMAT_R8:
......
......@@ -271,6 +271,9 @@ namespace sw
case FORMAT_A32B32G32R32F:
c = *Pointer<Float4>(element);
break;
case FORMAT_X32B32G32R32F:
case FORMAT_B32G32R32F:
c.z = *Pointer<Float>(element + 8);
case FORMAT_G32R32F:
c.x = *Pointer<Float>(element + 0);
c.y = *Pointer<Float>(element + 4);
......@@ -395,6 +398,13 @@ namespace sw
if(writeA) { *Pointer<Float>(element + 12) = c.w; }
}
break;
case FORMAT_X32B32G32R32F:
if(writeA) { *Pointer<Float>(element + 12) = 1.0f; }
case FORMAT_B32G32R32F:
if(writeR) { *Pointer<Float>(element) = c.x; }
if(writeG) { *Pointer<Float>(element + 4) = c.y; }
if(writeB) { *Pointer<Float>(element + 8) = c.z; }
break;
case FORMAT_G32R32F:
if(writeR && writeG)
{
......@@ -903,6 +913,8 @@ namespace sw
case FORMAT_A32B32G32R32I:
case FORMAT_A32B32G32R32UI:
case FORMAT_A32B32G32R32F:
case FORMAT_X32B32G32R32F:
case FORMAT_B32G32R32F:
case FORMAT_G32R32F:
case FORMAT_R32F:
scale = vector(1.0f, 1.0f, 1.0f, 1.0f);
......
......@@ -305,6 +305,8 @@ namespace sw
((float*)element)[0] = color.r;
((float*)element)[1] = color.g;
break;
case FORMAT_X32B32G32R32F:
((float*)element)[3] = 1.0f;
case FORMAT_B32G32R32F:
((float*)element)[0] = color.r;
((float*)element)[1] = color.g;
......@@ -946,6 +948,7 @@ namespace sw
r = ((float*)element)[0];
g = ((float*)element)[1];
break;
case FORMAT_X32B32G32R32F:
case FORMAT_B32G32R32F:
r = ((float*)element)[0];
g = ((float*)element)[1];
......@@ -1569,6 +1572,7 @@ namespace sw
case FORMAT_R32F: return 4;
case FORMAT_G32R32F: return 8;
case FORMAT_B32G32R32F: return 12;
case FORMAT_X32B32G32R32F: return 16;
case FORMAT_A32B32G32R32F: return 16;
// Depth/stencil formats
case FORMAT_D16: return 2;
......@@ -2690,6 +2694,7 @@ namespace sw
return false;
case FORMAT_R32F:
case FORMAT_G32R32F:
case FORMAT_X32B32G32R32F:
case FORMAT_A32B32G32R32F:
case FORMAT_D32F:
case FORMAT_D32F_COMPLEMENTARY:
......@@ -2774,6 +2779,7 @@ namespace sw
case FORMAT_G8R8I_SNORM:
return component >= 2;
case FORMAT_A16W16V16U16:
case FORMAT_X32B32G32R32F:
case FORMAT_X8B8G8R8I:
case FORMAT_X16B16G16R16I:
case FORMAT_X32B32G32R32I:
......@@ -2968,6 +2974,7 @@ namespace sw
case FORMAT_Q16W16V16U16: return 4;
case FORMAT_R32F: return 1;
case FORMAT_G32R32F: return 2;
case FORMAT_X32B32G32R32F: return 3;
case FORMAT_A32B32G32R32F: return 4;
case FORMAT_D32F: return 1;
case FORMAT_D32F_LOCKABLE: return 1;
......@@ -3591,21 +3598,22 @@ namespace sw
case FORMAT_A16F: return FORMAT_A32B32G32R32F;
case FORMAT_R16F: return FORMAT_R32F;
case FORMAT_G16R16F: return FORMAT_G32R32F;
case FORMAT_B16G16R16F: return FORMAT_A32B32G32R32F;
case FORMAT_B16G16R16F: return FORMAT_X32B32G32R32F;
case FORMAT_A16B16G16R16F: return FORMAT_A32B32G32R32F;
case FORMAT_A32F: return FORMAT_A32B32G32R32F;
case FORMAT_R32F: return FORMAT_R32F;
case FORMAT_G32R32F: return FORMAT_G32R32F;
case FORMAT_B32G32R32F: return FORMAT_A32B32G32R32F;
case FORMAT_B32G32R32F: return FORMAT_X32B32G32R32F;
case FORMAT_X32B32G32R32F: return FORMAT_X32B32G32R32F;
case FORMAT_A32B32G32R32F: return FORMAT_A32B32G32R32F;
// Luminance formats
case FORMAT_L8: return FORMAT_L8;
case FORMAT_A4L4: return FORMAT_A8L8;
case FORMAT_L16: return FORMAT_L16;
case FORMAT_A8L8: return FORMAT_A8L8;
case FORMAT_L16F: return FORMAT_A32B32G32R32F;
case FORMAT_L16F: return FORMAT_X32B32G32R32F;
case FORMAT_A16L16F: return FORMAT_A32B32G32R32F;
case FORMAT_L32F: return FORMAT_A32B32G32R32F;
case FORMAT_L32F: return FORMAT_X32B32G32R32F;
case FORMAT_A32L32F: return FORMAT_A32B32G32R32F;
// Depth/stencil formats
case FORMAT_D16:
......@@ -5142,7 +5150,7 @@ namespace sw
else ASSERT(false);
}
}
else if(internal.format == FORMAT_A32B32G32R32F)
else if(internal.format == FORMAT_A32B32G32R32F || internal.format == FORMAT_X32B32G32R32F)
{
if(CPUID::supportsSSE())
{
......
......@@ -157,6 +157,7 @@ namespace sw
FORMAT_R32F,
FORMAT_G32R32F,
FORMAT_B32G32R32F,
FORMAT_X32B32G32R32F,
FORMAT_A32B32G32R32F,
// Bump map formats
FORMAT_V8U8,
......
......@@ -351,6 +351,7 @@ namespace sw
break;
case FORMAT_R32F:
case FORMAT_G32R32F:
case FORMAT_X32B32G32R32F:
case FORMAT_A32B32G32R32F:
convertSigned12(oC, current);
PixelRoutine::fogBlend(oC, fog);
......
......@@ -615,6 +615,7 @@ namespace sw
break;
case FORMAT_R32F:
case FORMAT_G32R32F:
case FORMAT_X32B32G32R32F:
case FORMAT_A32B32G32R32F:
case FORMAT_R32I:
case FORMAT_G32R32I:
......@@ -727,6 +728,7 @@ namespace sw
break;
case FORMAT_R32F:
case FORMAT_G32R32F:
case FORMAT_X32B32G32R32F:
case FORMAT_A32B32G32R32F:
case FORMAT_R32I:
case FORMAT_G32R32I:
......
......@@ -2006,6 +2006,7 @@ namespace sw
pixel.y = pixel.z;
pixel.z = pixel.w = one;
break;
case FORMAT_X32B32G32R32F:
case FORMAT_A32B32G32R32F:
case FORMAT_A32B32G32R32I:
case FORMAT_A32B32G32R32UI:
......@@ -2016,6 +2017,10 @@ namespace sw
pixel.z = *Pointer<Float4>(buffer + 16 * x, 16);
pixel.w = *Pointer<Float4>(buffer + 16 * x + 16, 16);
transpose4x4(pixel.x, pixel.y, pixel.z, pixel.w);
if(state.targetFormat[index] == FORMAT_X32B32G32R32F)
{
pixel.w = Float4(1.0f);
}
break;
default:
ASSERT(false);
......@@ -2154,6 +2159,7 @@ namespace sw
oC.z = UnpackHigh(oC.z, oC.y);
oC.y = oC.z;
break;
case FORMAT_X32B32G32R32F:
case FORMAT_A32B32G32R32F:
case FORMAT_A32B32G32R32I:
case FORMAT_A32B32G32R32UI:
......@@ -2257,6 +2263,7 @@ namespace sw
oC.y = As<Float4>(As<Int4>(oC.y) | As<Int4>(value));
*Pointer<Float4>(buffer) = oC.y;
break;
case FORMAT_X32B32G32R32F:
case FORMAT_A32B32G32R32F:
case FORMAT_A32B32G32R32I:
case FORMAT_A32B32G32R32UI:
......@@ -2316,7 +2323,7 @@ namespace sw
}
{
value = *Pointer<Float4>(buffer + 16, 16);
value = (state.targetFormat[index] == FORMAT_X32B32G32R32F) ? Float4(1.0f) : *Pointer<Float4>(buffer + 16, 16);
if(rgbaWriteMask != 0x0000000F)
{
......
......@@ -261,6 +261,7 @@ namespace sw
c.y = Short4(0x1000, 0x1000, 0x1000, 0x1000);
case FORMAT_G32R32F:
c.z = Short4(0x1000, 0x1000, 0x1000, 0x1000);
case FORMAT_X32B32G32R32F:
c.w = Short4(0x1000, 0x1000, 0x1000, 0x1000);
case FORMAT_A32B32G32R32F:
break;
......@@ -520,6 +521,7 @@ namespace sw
c.y = Float4(1.0f);
case FORMAT_G32R32F:
c.z = Float4(1.0f);
case FORMAT_X32B32G32R32F:
c.w = Float4(1.0f);
case FORMAT_A32B32G32R32F:
break;
......@@ -2183,6 +2185,7 @@ namespace sw
case FORMAT_X8L8V8U8:
case FORMAT_R32F:
case FORMAT_G32R32F:
case FORMAT_X32B32G32R32F:
case FORMAT_A32B32G32R32F:
case FORMAT_A8:
case FORMAT_R8:
......@@ -2249,6 +2252,7 @@ namespace sw
case FORMAT_R5G6B5:
case FORMAT_R32F:
case FORMAT_G32R32F:
case FORMAT_X32B32G32R32F:
case FORMAT_A32B32G32R32F:
case FORMAT_D32F:
case FORMAT_D32F_LOCKABLE:
......@@ -2322,6 +2326,7 @@ namespace sw
case FORMAT_X8L8V8U8:
case FORMAT_R32F:
case FORMAT_G32R32F:
case FORMAT_X32B32G32R32F:
case FORMAT_A32B32G32R32F:
case FORMAT_A8:
case FORMAT_R8:
......@@ -2396,6 +2401,7 @@ namespace sw
case FORMAT_X8L8V8U8:
case FORMAT_R32F:
case FORMAT_G32R32F:
case FORMAT_X32B32G32R32F:
case FORMAT_A32B32G32R32F:
case FORMAT_A8:
case FORMAT_R8:
......@@ -2462,6 +2468,7 @@ namespace sw
case FORMAT_X8L8V8U8: return false;
case FORMAT_R32F: return component < 1;
case FORMAT_G32R32F: return component < 2;
case FORMAT_X32B32G32R32F: return component < 3;
case FORMAT_A32B32G32R32F: return component < 3;
case FORMAT_A8: return false;
case FORMAT_R8: return component < 1;
......
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