Commit df041005 by Maxime Grégoire

Removal of unused extensions in LibGL

Change-Id: Ic10fd509442ea5aca03bddfea9a9c60ca9b6e8ad Reviewed-on: https://swiftshader-review.googlesource.com/3716Reviewed-by: 's avatarMaxime Grégoire <mgregoire@google.com> Tested-by: 's avatarMaxime Grégoire <mgregoire@google.com>
parent c98b5b78
...@@ -3631,7 +3631,7 @@ const GLubyte* APIENTRY glGetString(GLenum name) ...@@ -3631,7 +3631,7 @@ const GLubyte* APIENTRY glGetString(GLenum name)
"GL_ARB_clear_texture " "GL_ARB_clear_texture "
"GL_ARB_clip_control " "GL_ARB_clip_control "
"GL_ARB_color_buffer_float " "GL_ARB_color_buffer_float "
"GL_ARB_compressed_texture_pixel_storage " //"GL_ARB_compressed_texture_pixel_storage "
"GL_ARB_compute_shader " "GL_ARB_compute_shader "
"GL_ARB_compute_variable_group_size " "GL_ARB_compute_variable_group_size "
"GL_ARB_conditional_render_inverted " "GL_ARB_conditional_render_inverted "
...@@ -3669,7 +3669,7 @@ const GLubyte* APIENTRY glGetString(GLenum name) ...@@ -3669,7 +3669,7 @@ const GLubyte* APIENTRY glGetString(GLenum name)
"GL_ARB_get_texture_sub_image " "GL_ARB_get_texture_sub_image "
"GL_ARB_gpu_shader5 " "GL_ARB_gpu_shader5 "
"GL_ARB_gpu_shader_fp64 " "GL_ARB_gpu_shader_fp64 "
"GL_ARB_half_float_pixel " //"GL_ARB_half_float_pixel "
"GL_ARB_half_float_vertex " "GL_ARB_half_float_vertex "
"GL_ARB_imaging " "GL_ARB_imaging "
"GL_ARB_indirect_parameters " "GL_ARB_indirect_parameters "
...@@ -3686,7 +3686,7 @@ const GLubyte* APIENTRY glGetString(GLenum name) ...@@ -3686,7 +3686,7 @@ const GLubyte* APIENTRY glGetString(GLenum name)
"GL_ARB_occlusion_query " "GL_ARB_occlusion_query "
"GL_ARB_occlusion_query2 " "GL_ARB_occlusion_query2 "
"GL_ARB_pipeline_statistics_query " "GL_ARB_pipeline_statistics_query "
"GL_ARB_pixel_buffer_object " //"GL_ARB_pixel_buffer_object "
"GL_ARB_point_parameters " "GL_ARB_point_parameters "
"GL_ARB_point_sprite " "GL_ARB_point_sprite "
"GL_ARB_program_interface_query " "GL_ARB_program_interface_query "
...@@ -3801,7 +3801,7 @@ const GLubyte* APIENTRY glGetString(GLenum name) ...@@ -3801,7 +3801,7 @@ const GLubyte* APIENTRY glGetString(GLenum name)
"GL_EXT_packed_depth_stencil " "GL_EXT_packed_depth_stencil "
"GL_EXT_packed_float " "GL_EXT_packed_float "
//"GL_EXT_packed_pixels " //"GL_EXT_packed_pixels "
"GL_EXT_pixel_buffer_object " //"GL_EXT_pixel_buffer_object "
"GL_EXT_point_parameters " "GL_EXT_point_parameters "
"GL_EXT_polygon_offset_clamp " "GL_EXT_polygon_offset_clamp "
"GL_EXT_provoking_vertex " "GL_EXT_provoking_vertex "
...@@ -3892,7 +3892,7 @@ const GLubyte* APIENTRY glGetString(GLenum name) ...@@ -3892,7 +3892,7 @@ const GLubyte* APIENTRY glGetString(GLenum name)
"GL_NV_parameter_buffer_object " "GL_NV_parameter_buffer_object "
"GL_NV_parameter_buffer_object2 " "GL_NV_parameter_buffer_object2 "
"GL_NV_path_rendering " "GL_NV_path_rendering "
"GL_NV_pixel_data_range " //"GL_NV_pixel_data_range "
"GL_NV_point_sprite " "GL_NV_point_sprite "
"GL_NV_primitive_restart " "GL_NV_primitive_restart "
"GL_NV_register_combiners " "GL_NV_register_combiners "
...@@ -3944,15 +3944,15 @@ const GLubyte* APIENTRY glGetString(GLenum name) ...@@ -3944,15 +3944,15 @@ const GLubyte* APIENTRY glGetString(GLenum name)
"WGL_ARB_make_current_read " "WGL_ARB_make_current_read "
"WGL_ARB_multisample " "WGL_ARB_multisample "
"WGL_ARB_pbuffer " "WGL_ARB_pbuffer "
"WGL_ARB_pixel_format " //"WGL_ARB_pixel_format "
"WGL_ARB_pixel_format_float " //"WGL_ARB_pixel_format_float "
"WGL_ARB_render_texture " "WGL_ARB_render_texture "
"WGL_ATI_pixel_format_float " //"WGL_ATI_pixel_format_float "
"WGL_EXT_create_context_es2_profile " "WGL_EXT_create_context_es2_profile "
"WGL_EXT_create_context_es_profile " "WGL_EXT_create_context_es_profile "
"WGL_EXT_extensions_string " "WGL_EXT_extensions_string "
"WGL_EXT_framebuffer_sRGB " "WGL_EXT_framebuffer_sRGB "
"WGL_EXT_pixel_format_packed_float " //"WGL_EXT_pixel_format_packed_float "
"WGL_EXT_swap_control " "WGL_EXT_swap_control "
"WGL_EXT_swap_control_tear " "WGL_EXT_swap_control_tear "
"WGL_NV_copy_image " "WGL_NV_copy_image "
......
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