Remove assert on unrestricted depth range

Since SwiftShader supports VK_EXT_depth_range_unrestricted, there's no reason to assert that min/MaxDepthBounds must be in the range [0, 1]. Bug: b/188556447 Change-Id: I8e11b192c9407dabb603099666f4b985e5377040 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/54388Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com> Tested-by: 's avatarSean Risser <srisser@google.com> Commit-Queue: Sean Risser <srisser@google.com>
parent 2deb0df8
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