Fixed texture format checks
- Fixed a few typos in the format map
- Added missing OpenGL ES 3.0 types to CheckTextureFormatType
Change-Id: I4a0d8ad67fd85f8c32ef528ce1b3c029fe5f84aa
Reviewed-on: https://swiftshader-review.googlesource.com/3991Reviewed-by:
Nicolas Capens <capn@google.com>
Tested-by:
Alexis Hétu <sugoi@google.com>
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