Commit e5284ac9 by Nicolas Capens

Fix tautological expressions.

Bug 15387371 Change-Id: I01bf5327f205bf646c51c1bb06560448a09f6c4a Reviewed-on: https://swiftshader-review.googlesource.com/4526Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com> Reviewed-by: 's avatarNicolas Capens <capn@google.com> Tested-by: 's avatarNicolas Capens <capn@google.com>
parent f6e849c9
...@@ -1508,7 +1508,7 @@ bool Context::getIntegerv(GLenum pname, GLint *params) ...@@ -1508,7 +1508,7 @@ bool Context::getIntegerv(GLenum pname, GLint *params)
break; break;
case GL_TEXTURE_BINDING_2D: case GL_TEXTURE_BINDING_2D:
{ {
if(mState.activeSampler < 0 || mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1) if(mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1)
{ {
error(GL_INVALID_OPERATION); error(GL_INVALID_OPERATION);
return false; return false;
...@@ -1519,7 +1519,7 @@ bool Context::getIntegerv(GLenum pname, GLint *params) ...@@ -1519,7 +1519,7 @@ bool Context::getIntegerv(GLenum pname, GLint *params)
break; break;
case GL_TEXTURE_BINDING_CUBE_MAP: case GL_TEXTURE_BINDING_CUBE_MAP:
{ {
if(mState.activeSampler < 0 || mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1) if(mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1)
{ {
error(GL_INVALID_OPERATION); error(GL_INVALID_OPERATION);
return false; return false;
......
...@@ -234,7 +234,7 @@ namespace gl ...@@ -234,7 +234,7 @@ namespace gl
default: UNREACHABLE(type); default: UNREACHABLE(type);
} }
if(logicalTextureUnit >= 0 && logicalTextureUnit < MAX_COMBINED_TEXTURE_IMAGE_UNITS) if(logicalTextureUnit < MAX_COMBINED_TEXTURE_IMAGE_UNITS)
{ {
return logicalTextureUnit; return logicalTextureUnit;
} }
......
...@@ -2105,7 +2105,7 @@ template<typename T> bool Context::getIntegerv(GLenum pname, T *params) const ...@@ -2105,7 +2105,7 @@ template<typename T> bool Context::getIntegerv(GLenum pname, T *params) const
break; break;
case GL_TEXTURE_BINDING_2D: case GL_TEXTURE_BINDING_2D:
{ {
if(mState.activeSampler < 0 || mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1) if(mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1)
{ {
error(GL_INVALID_OPERATION); error(GL_INVALID_OPERATION);
return false; return false;
...@@ -2116,7 +2116,7 @@ template<typename T> bool Context::getIntegerv(GLenum pname, T *params) const ...@@ -2116,7 +2116,7 @@ template<typename T> bool Context::getIntegerv(GLenum pname, T *params) const
break; break;
case GL_TEXTURE_BINDING_CUBE_MAP: case GL_TEXTURE_BINDING_CUBE_MAP:
{ {
if(mState.activeSampler < 0 || mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1) if(mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1)
{ {
error(GL_INVALID_OPERATION); error(GL_INVALID_OPERATION);
return false; return false;
...@@ -2127,7 +2127,7 @@ template<typename T> bool Context::getIntegerv(GLenum pname, T *params) const ...@@ -2127,7 +2127,7 @@ template<typename T> bool Context::getIntegerv(GLenum pname, T *params) const
break; break;
case GL_TEXTURE_BINDING_EXTERNAL_OES: case GL_TEXTURE_BINDING_EXTERNAL_OES:
{ {
if(mState.activeSampler < 0 || mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1) if(mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1)
{ {
error(GL_INVALID_OPERATION); error(GL_INVALID_OPERATION);
return false; return false;
...@@ -2139,7 +2139,7 @@ template<typename T> bool Context::getIntegerv(GLenum pname, T *params) const ...@@ -2139,7 +2139,7 @@ template<typename T> bool Context::getIntegerv(GLenum pname, T *params) const
case GL_TEXTURE_BINDING_3D_OES: case GL_TEXTURE_BINDING_3D_OES:
case GL_TEXTURE_BINDING_2D_ARRAY: // GLES 3.0 case GL_TEXTURE_BINDING_2D_ARRAY: // GLES 3.0
{ {
if(mState.activeSampler < 0 || mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1) if(mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1)
{ {
error(GL_INVALID_OPERATION); error(GL_INVALID_OPERATION);
return false; return false;
......
...@@ -320,7 +320,7 @@ namespace es2 ...@@ -320,7 +320,7 @@ namespace es2
default: UNREACHABLE(type); default: UNREACHABLE(type);
} }
if(logicalTextureUnit >= 0 && logicalTextureUnit < MAX_COMBINED_TEXTURE_IMAGE_UNITS) if(logicalTextureUnit < MAX_COMBINED_TEXTURE_IMAGE_UNITS)
{ {
return logicalTextureUnit; return logicalTextureUnit;
} }
......
...@@ -1388,6 +1388,7 @@ namespace sw ...@@ -1388,6 +1388,7 @@ namespace sw
break; break;
default: default:
ASSERT(false); ASSERT(false);
return;
} }
task->vertexCount = triangleCount * 3; task->vertexCount = triangleCount * 3;
......
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