Commit e7043257 by Chris Forbes

Fix cf_x86_phone boot

Several weeks ago I did some build system rationalization which subtly broke cuttlefish. Unfortunately nothing screamed very loudly so we didn't notice. - Place the libraries in the correct directory - Use libarect (static lib for this purpose) rather than libui (which is inaccessible to sphal even though the build system will allow it) Bug: b/141209513 Change-Id: I4e9010bfb83686a876968daab8e99df736d4b1e8 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/36451Tested-by: 's avatarChris Forbes <chrisforbes@google.com> Presubmit-Ready: Chris Forbes <chrisforbes@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by: 's avatarBen Clayton <bclayton@google.com>
parent 61a27659
...@@ -44,7 +44,7 @@ cc_defaults { ...@@ -44,7 +44,7 @@ cc_defaults {
target: { target: {
android: { android: {
relative_install_path: "hw", relative_install_path: "egl",
header_libs: [ header_libs: [
"swiftshader_platform_headers", "swiftshader_platform_headers",
"libnativebase_headers", "libnativebase_headers",
...@@ -55,7 +55,9 @@ cc_defaults { ...@@ -55,7 +55,9 @@ cc_defaults {
"libcutils", "libcutils",
"libsync", "libsync",
"liblog", "liblog",
"libui", ],
static_libs: [
"libarect",
], ],
}, },
......
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