Fix retrieving the current Display.
eglGetCurrentDisplay() returned a pointer to the concrete egl::Display
object, instead of the opaque identifier obtained from eglGetDisplay.
This was a regression caused by
https://swiftshader-review.googlesource.com/10188
Bug chromium:738298
Change-Id: Id3a87fc3978f8f4efdc77d6c5eaa85743fa3672c
Reviewed-on: https://swiftshader-review.googlesource.com/10508Tested-by:
Nicolas Capens <capn@google.com>
Reviewed-by:
Alexis Hétu <sugoi@google.com>
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