Commit fc02cfc3 by Nicolas Capens

Fix infinite loop when using EGL_DONT_CARE.

Change-Id: I27471691cc0d0d475c089483c560ca5e00f5d64a Reviewed-on: https://swiftshader-review.googlesource.com/3380Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com> Reviewed-by: 's avatarNicolas Capens <capn@google.com> Tested-by: 's avatarNicolas Capens <capn@google.com>
parent 8af50078
......@@ -307,58 +307,56 @@ bool ConfigSet::getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint
while(attribute[0] != EGL_NONE)
{
if(attribute[1] == EGL_DONT_CARE)
if(attribute[1] != EGL_DONT_CARE)
{
continue;
switch(attribute[0])
{
case EGL_BUFFER_SIZE: match = config->mBufferSize >= attribute[1]; break;
case EGL_ALPHA_SIZE: match = config->mAlphaSize >= attribute[1]; break;
case EGL_BLUE_SIZE: match = config->mBlueSize >= attribute[1]; break;
case EGL_GREEN_SIZE: match = config->mGreenSize >= attribute[1]; break;
case EGL_RED_SIZE: match = config->mRedSize >= attribute[1]; break;
case EGL_DEPTH_SIZE: match = config->mDepthSize >= attribute[1]; break;
case EGL_STENCIL_SIZE: match = config->mStencilSize >= attribute[1]; break;
case EGL_CONFIG_CAVEAT: match = config->mConfigCaveat == attribute[1]; break;
case EGL_CONFIG_ID: match = config->mConfigID == attribute[1]; break;
case EGL_LEVEL: match = config->mLevel >= attribute[1]; break;
case EGL_NATIVE_RENDERABLE: match = config->mNativeRenderable == attribute[1]; break;
case EGL_NATIVE_VISUAL_ID: match = config->mNativeVisualID == attribute[1]; break;
case EGL_NATIVE_VISUAL_TYPE: match = config->mNativeVisualType == attribute[1]; break;
case EGL_SAMPLES: match = config->mSamples >= attribute[1]; break;
case EGL_SAMPLE_BUFFERS: match = config->mSampleBuffers >= attribute[1]; break;
case EGL_SURFACE_TYPE: match = (config->mSurfaceType & attribute[1]) == attribute[1]; break;
case EGL_TRANSPARENT_TYPE: match = config->mTransparentType == attribute[1]; break;
case EGL_TRANSPARENT_BLUE_VALUE: match = config->mTransparentBlueValue == attribute[1]; break;
case EGL_TRANSPARENT_GREEN_VALUE: match = config->mTransparentGreenValue == attribute[1]; break;
case EGL_TRANSPARENT_RED_VALUE: match = config->mTransparentRedValue == attribute[1]; break;
case EGL_BIND_TO_TEXTURE_RGB: match = config->mBindToTextureRGB == attribute[1]; break;
case EGL_BIND_TO_TEXTURE_RGBA: match = config->mBindToTextureRGBA == attribute[1]; break;
case EGL_MIN_SWAP_INTERVAL: match = config->mMinSwapInterval == attribute[1]; break;
case EGL_MAX_SWAP_INTERVAL: match = config->mMaxSwapInterval == attribute[1]; break;
case EGL_LUMINANCE_SIZE: match = config->mLuminanceSize >= attribute[1]; break;
case EGL_ALPHA_MASK_SIZE: match = config->mAlphaMaskSize >= attribute[1]; break;
case EGL_COLOR_BUFFER_TYPE: match = config->mColorBufferType == attribute[1]; break;
case EGL_RENDERABLE_TYPE: match = (config->mRenderableType & attribute[1]) == attribute[1]; break;
case EGL_MATCH_NATIVE_PIXMAP: match = false; UNIMPLEMENTED(); break;
case EGL_CONFORMANT: match = (config->mConformant & attribute[1]) == attribute[1]; break;
case EGL_MAX_PBUFFER_WIDTH: match = config->mMaxPBufferWidth >= attribute[1]; break;
case EGL_MAX_PBUFFER_HEIGHT: match = config->mMaxPBufferHeight >= attribute[1]; break;
case EGL_MAX_PBUFFER_PIXELS: match = config->mMaxPBufferPixels >= attribute[1]; break;
case EGL_RECORDABLE_ANDROID: match = true; /* UNIMPLEMENTED(); EGL_ANDROID_recordable */ break;
case EGL_FRAMEBUFFER_TARGET_ANDROID: match = true; /* UNIMPLEMENTED(); EGL_ANDROID_framebuffer_target */ break;
default:
UNIMPLEMENTED();
match = false;
}
if(!match)
{
break;
}
}
switch(attribute[0])
{
case EGL_BUFFER_SIZE: match = config->mBufferSize >= attribute[1]; break;
case EGL_ALPHA_SIZE: match = config->mAlphaSize >= attribute[1]; break;
case EGL_BLUE_SIZE: match = config->mBlueSize >= attribute[1]; break;
case EGL_GREEN_SIZE: match = config->mGreenSize >= attribute[1]; break;
case EGL_RED_SIZE: match = config->mRedSize >= attribute[1]; break;
case EGL_DEPTH_SIZE: match = config->mDepthSize >= attribute[1]; break;
case EGL_STENCIL_SIZE: match = config->mStencilSize >= attribute[1]; break;
case EGL_CONFIG_CAVEAT: match = config->mConfigCaveat == attribute[1]; break;
case EGL_CONFIG_ID: match = config->mConfigID == attribute[1]; break;
case EGL_LEVEL: match = config->mLevel >= attribute[1]; break;
case EGL_NATIVE_RENDERABLE: match = config->mNativeRenderable == attribute[1]; break;
case EGL_NATIVE_VISUAL_ID: match = config->mNativeVisualID == attribute[1]; break;
case EGL_NATIVE_VISUAL_TYPE: match = config->mNativeVisualType == attribute[1]; break;
case EGL_SAMPLES: match = config->mSamples >= attribute[1]; break;
case EGL_SAMPLE_BUFFERS: match = config->mSampleBuffers >= attribute[1]; break;
case EGL_SURFACE_TYPE: match = (config->mSurfaceType & attribute[1]) == attribute[1]; break;
case EGL_TRANSPARENT_TYPE: match = config->mTransparentType == attribute[1]; break;
case EGL_TRANSPARENT_BLUE_VALUE: match = config->mTransparentBlueValue == attribute[1]; break;
case EGL_TRANSPARENT_GREEN_VALUE: match = config->mTransparentGreenValue == attribute[1]; break;
case EGL_TRANSPARENT_RED_VALUE: match = config->mTransparentRedValue == attribute[1]; break;
case EGL_BIND_TO_TEXTURE_RGB: match = config->mBindToTextureRGB == attribute[1]; break;
case EGL_BIND_TO_TEXTURE_RGBA: match = config->mBindToTextureRGBA == attribute[1]; break;
case EGL_MIN_SWAP_INTERVAL: match = config->mMinSwapInterval == attribute[1]; break;
case EGL_MAX_SWAP_INTERVAL: match = config->mMaxSwapInterval == attribute[1]; break;
case EGL_LUMINANCE_SIZE: match = config->mLuminanceSize >= attribute[1]; break;
case EGL_ALPHA_MASK_SIZE: match = config->mAlphaMaskSize >= attribute[1]; break;
case EGL_COLOR_BUFFER_TYPE: match = config->mColorBufferType == attribute[1]; break;
case EGL_RENDERABLE_TYPE: match = (config->mRenderableType & attribute[1]) == attribute[1]; break;
case EGL_MATCH_NATIVE_PIXMAP: match = false; UNIMPLEMENTED(); break;
case EGL_CONFORMANT: match = (config->mConformant & attribute[1]) == attribute[1]; break;
case EGL_MAX_PBUFFER_WIDTH: match = config->mMaxPBufferWidth >= attribute[1]; break;
case EGL_MAX_PBUFFER_HEIGHT: match = config->mMaxPBufferHeight >= attribute[1]; break;
case EGL_MAX_PBUFFER_PIXELS: match = config->mMaxPBufferPixels >= attribute[1]; break;
case EGL_RECORDABLE_ANDROID: match = true; /* UNIMPLEMENTED(); EGL_ANDROID_recordable */ break;
case EGL_FRAMEBUFFER_TARGET_ANDROID: match = true; /* UNIMPLEMENTED(); EGL_ANDROID_framebuffer_target */ break;
default:
UNIMPLEMENTED();
match = false;
}
if(!match)
{
break;
}
attribute += 2;
}
......
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