GL_SRC_ALPHA_SATURATE for OpenGL ES 3.0
GL_SRC_ALPHA_SATURATE can now be used as
a dst type.
Change-Id: I48764a8fb8900d418de3180cf1a485871582e931
Reviewed-on: https://swiftshader-review.googlesource.com/3104Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
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