- 18 Nov, 2019 2 commits
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Ben Clayton authored
Commands: git subtree pull --prefix third_party/SPIRV-Headers https://github.com/KhronosGroup/SPIRV-Headers master --squash Bug: b/123642959 Change-Id: I5c51e8aa9dcdd79b80749ce11c5697e84361c6a0
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Ben Clayton authored
af64a9e82 Versioning: Complete the versioning change in recent commits. 5f3a03023 Merge pull request #133 from nhaehnle/buildHeader-spv15 809512f36 buildHeaders: update version to SPIR-V 1.5 b252a5095 Merge pull request #131 from lukaszgotszaldintel/new_branch 842ec9067 Merge pull request #128 from amdrexu/bugfix 1cdfc756f Merge pull request #129 from ehsannas/update_doc 7b1b05e78 Improve the doc on using Bazel. 836e001d7 Merge pull request #127 from ehsannas/add_bazel_build 3f9bad6fc add cmake option SPIRV_HEADERS_SKIP_INSTALL c98d953a3 Bump the SPIR-V version to 1.5 ab22babed Update documentation. 4163b3639 Add a Bazel build file. 601d73872 Add SPV_KHR_physical_storage_buffer. 63d4d272f SPIR-V 1.5. 38cafab37 Minor tweak for Rev. 2 of SPIR-V 1.4. 059a49598 Merge branch 'printing-classes' cca9cc7f3 Grammar: Add instruction-printing classes. git-subtree-dir: third_party/SPIRV-Headers git-subtree-split: af64a9e826bf5bb5fcd2434dd71be1e41e922563
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- 15 Nov, 2019 9 commits
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Ben Clayton authored
Bug: b/140546382 Change-Id: I71253f73dcd3c2083873cb1f0084b42190e9df8e Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38209Tested-by:
Ben Clayton <bclayton@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Chris Forbes <chrisforbes@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
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Ben Clayton authored
Removes the last use of sw::Event in Vulkan. Bug: b/140546382 Change-Id: I5de63c52e35756dc6d7e4c6cbb77669ea3925d79 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38208Tested-by:
Ben Clayton <bclayton@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Chris Forbes <chrisforbes@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
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Ben Clayton authored
Bug: b/144388391 Change-Id: I5a9c63899fcb1a39c80be25813d1d89ca22b26a8 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38138 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:
Ben Clayton <bclayton@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Chris Forbes <chrisforbes@google.com>
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Ben Clayton authored
First step to using marl::Event::any() Bug: b/144388391 Change-Id: I5c6cb24c2d7a1cdb2bc2935d180f5074a8b68ab7 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38137 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Tested-by:
Ben Clayton <bclayton@google.com>
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Ben Clayton authored
* changes: Update Marl to 6dd9ff1e Squashed 'third_party/marl/' changes from 49e4e3141..14e4d862a
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SwiftShader Regression Bot authored
Change-Id: Ibed8fe26750fa08c7448d0d31834149e65d4a9a6 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38269Reviewed-by:
Chris Forbes <chrisforbes@google.com> Tested-by:
Chris Forbes <chrisforbes@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
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Ben Clayton authored
Includes new Event methods which can be used for Vulkan fences. Changes: 14e4d862a Scheduler: Fix issues with fiber lists a timeouts. 57f41915d SwiftShader build fixes. 791187298 Add Event::any(). ecd5ab322 Implement yields with timeouts, wait_for() / wait_until() 6ba730d94 Update README.md 8348be4f0 Implement page-based functions for Fuchsia 5e512cd0c Fix condition logic of assert in TasksOnlyScheduledOnWorkerThreads. 37ae48f40 Add marl::Event. a90725760 Update README.md (#49) Commands: git subtree pull --prefix third_party/marl https://github.com/google/marl master --squash Bug: b/140546382 Change-Id: Ifb21caa23fec31e17d9459f52c7cd0bbcc1e499c -
Chris Forbes authored
Includes a test fix for dEQP-VK.api.image_clearing.dedicated_allocation.clear_depth_stencil_attachment.multiple_layers.d32_sfloat_s8_uint_separate_layouts_stencil_200x180 incorrectly assuming VK_KHR_create_renderpass2 is supported. Bug: b/144307043 Change-Id: I2e05901ade4c6c0251cba5db3d426e317df8a91d Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38228Tested-by:
Chris Forbes <chrisforbes@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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Ben Clayton authored
14e4d862a Scheduler: Fix issues with fiber lists a timeouts. 57f41915d SwiftShader build fixes. 791187298 Add Event::any(). ecd5ab322 Implement yields with timeouts, wait_for() / wait_until() 6ba730d94 Update README.md 8348be4f0 Implement page-based functions for Fuchsia 5e512cd0c Fix condition logic of assert in TasksOnlyScheduledOnWorkerThreads. 37ae48f40 Add marl::Event. a90725760 Update README.md (#49) git-subtree-dir: third_party/marl git-subtree-split: 14e4d862a959b831fd994a436e7c104c6fd19006
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- 14 Nov, 2019 4 commits
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Antonio Maiorano authored
Bug: b/143351714 Change-Id: I8adab60da392ebf143260f244024979ecc5c32eb Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/37609 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Tested-by:
Antonio Maiorano <amaiorano@google.com>
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SwiftShader Regression Bot authored
Change-Id: I7776e0732876b1e057895cad325ce54f3404a2f4 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38134 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Chris Forbes <chrisforbes@google.com> Tested-by:
Chris Forbes <chrisforbes@google.com>
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Nicolas Capens authored
The previous 'connected diamonds' polygon that was used to rasterize Bresenham lines suffered from duplicate rasterization of endpoints, which violates the diamond exit-rule and is disallowed by the Vulkan (and OpenGL) spec. This change rasterizes Bresenham lines as a parallelogram, as described by Vulkan's non-strictLines algorithm. This satisfied Vulkan's requirements laid out in section 26.10.2 Bresenham Line Segment Rasterization: "Implementations may use other line segment rasterization algorithms, subject to the following rules: - The coordinates of a fragment produced by the algorithm must not deviate by more than one unit in either x or y framebuffer coordinates from a corresponding fragment produced by the diamond- exit rule. - The total number of fragments produced by the algorithm must not differ from that produced by the diamond-exit rule by no more than one. - For an x-major line, two fragments that lie in the same framebuffer- coordinate column must not be produced (for a y-major line, two fragments that lie in the same framebuffer-coordinate row must not be produced). - If two line segments share a common endpoint, and both segments are either x-major (both left-to-right or both right-to-left) or y-mayor (both bottom-to-top or both top-to-bottom), then rasterizing both segments must not produce duplicate fragments. Fragments also must not be omitted so as to interrupt continuity of the connected segments." OpenGL ES line rasterization has not been modified as part of this change, to not require rebasing of golden images, but the parallelogram algorithm was made available for easy comparison. Bug: b/80135519 Change-Id: I09e8b90a393d3a08387d79669d9dbe5f83a0811d Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38049 Presubmit-Ready: Nicolas Capens <nicolascapens@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:
Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Chris Forbes <chrisforbes@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
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Alexis Hetu authored
baseVertex is a signed integer that's allowed have a negative value. In order to support it, the offset was moved from being applied on the index buffer memory pointer directly to being applied to the indices from the index buffer inside the Vertex routine. Fixes all issues in the following subcategory using SwANGLE: dEQP-GLES31.functional.draw_indirect.* Bug: b/144353667 Change-Id: Ia70c258eab25c274553c4955dc2336a42d43f005 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38148 Presubmit-Ready: Alexis Hétu <sugoi@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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- 13 Nov, 2019 3 commits
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Chris Forbes authored
Bug: b/144426261 Change-Id: Ic515f274bf1c02afbbe3f536c1c8cd654b0cc56e Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38168 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Ben Clayton <bclayton@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Tested-by:
Chris Forbes <chrisforbes@google.com>
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SwiftShader Regression Bot authored
Change-Id: Ic8dc7322bf89c086eef9d6ad5425966cbaa28de8 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38131 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Chris Forbes <chrisforbes@google.com> Tested-by:
Chris Forbes <chrisforbes@google.com>
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David 'Digit' Turner authored
This extension allows one to import/export device memory buffers through shared memory region file descriptors. This also adds checks to ensure that binding a buffer or image to an external device memory works only if VkCreate{Buffer,Image} was called with a VkExternalMemory{Buffer,Image}CreateInfo struct with compatible handle types. Test: dEQP-VK.api.external.memory.opaque_fd* Bug: b/140419396 Change-Id: I5d249685896ae0764bc9d5c635cc3799323db453 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/35152 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:Nicolas Capens <nicolascapens@google.com> Tested-by:
David Turner <digit@google.com>
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- 12 Nov, 2019 6 commits
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Ben Clayton authored
Use go 1.13's new error functionality to create nested errors, and use the new errors.As() to unwrap them. Fixes bad classification of tests that have recently started returning non-zero exit codes. Change-Id: I4f356696d2a7ce1576be1c350fc14e156f63c659 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38130Reviewed-by:
Chris Forbes <chrisforbes@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:
Ben Clayton <bclayton@google.com>
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Tobin Ehlis authored
Update the maxPerStageDescriptorStorageBuffers from 4 to 16. ANGLE requires at least 12 for GLES3.1 support, and 16 is a common number among actual hardware so bumping to 16. Bug: swiftshader:136 Change-Id: I2790a8cab197c773aa14d9c1b0fdcc5ca8356b25 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38068 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Chris Forbes <chrisforbes@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Tested-by:
Tobin Ehlis <tobine@google.com>
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Nicolas Capens authored
This reverts commit 5d0faf9b. Reason for revert: Marl issue was fixed; https://github.com/google/marl/issues/38 Bug: b/140575360 Change-Id: I04ca4ced82cbe0e16179cc940adc027c9a17c29f Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38048Reviewed-by:
Ben Clayton <bclayton@google.com> Tested-by:
Nicolas Capens <nicolascapens@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
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Ben Clayton authored
It seems that once a change is no longer in the top N most recent changes, the server will start responding `server does not allow request for unadvertised object` when attempting to fetch the specific change by SHA. To work around this, we need to fetch the branch by name, then checkout the specific change locally. As the Khronos seems to be particularly slow to respond today, I've limited the branch depth to 99, for now. This hopefully will not be a problem as we should typically only be updating to newer changes. Also bumped the git command timeout to 15 mintutes as this repo can be _really_ slow. Change-Id: Ie08165a6ca92e79d56bb4d2d5376410f2850a471 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38129Tested-by:
Ben Clayton <bclayton@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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SwiftShader Regression Bot authored
Change-Id: I9c4f1e6716ff12d05de18479703b004370b93bbd Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38128 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Chris Forbes <chrisforbes@google.com> Tested-by:
Chris Forbes <chrisforbes@google.com>
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Alexis Hetu authored
For 565 and 5551 formats, the blend equations were getting applied on top of colors represented by the top 5 or 6 MSB only, leading to precision errors. Fixed this by: - removing the scaling applied on the source color before blending is applied and the related inverse transform in the writeColor function - adding the proper remapping of the color to the full color range in the readPixel function That way, we're always working with full 16 bit range colors and the blend equations work properly. Fixes all tests in: dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.* Bug: angleproject:4016 b/24332884 Change-Id: I53531b88a8629aaa61929e99efaac38cdb46c834 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38088Tested-by:
Alexis Hétu <sugoi@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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- 11 Nov, 2019 6 commits
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Tim Van Patten authored
This change allows for outputting the SwiftShader version to Android's logcat. The version information is as follows: major.minor.patch.commit_hash In logcat, when SwiftShader is loaded by ANGLE, this looks like: 11-07 12:17:10.152 9110 9110 I SwiftShader: SwiftShader Version: 5.0.0.9c7bf8093a75 11-07 12:17:10.162 9110 9110 I ANGLE : Version (2.1.0.a2b1a958e2d8), Renderer (Vulkan 1.1.0(SwiftShader Device (0x0000C0DE))) This allows developers to verify that they are running the expecting build of SwiftShader when debugging problems or running conformance tests. The version information is logged to logcat when the build flag "ENABLE_BUILD_VERSION_OUTPUT" is enabled within src/Android.bp. Bug: b/142828252 Change-Id: Iff773b16a2f3532aa843629ec50519b519bbadac Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/37990 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:
Tim Van Patten <timvp@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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Chris Forbes authored
Test: dEQP-VK.renderpass.suballocation.unused_clear_attachments.*depth* Bug: b/144280552 Change-Id: I37072270105caf206ed3ab6cb2895d32ef22f653 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38108Tested-by:
Chris Forbes <chrisforbes@google.com> Presubmit-Ready: Chris Forbes <chrisforbes@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
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SwiftShader Regression Bot authored
Change-Id: I9923ef71a77ee27fa8cb276e3aa924ca23ce08fd Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/37968Reviewed-by:
Chris Forbes <chrisforbes@google.com> Tested-by:
Chris Forbes <chrisforbes@google.com>
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Chris Forbes authored
The module may legitimately contain descriptor set references (intended for another entrypoint) which are not compatible with our limits. There is a matching assert to verify the set index at the point the descriptor is actually referenced. Bug: b/140648941 Change-Id: Ie3b8c6a2e53e553d1dccb2995e6719539eab89de Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/36114Tested-by:
Chris Forbes <chrisforbes@google.com> Presubmit-Ready: Chris Forbes <chrisforbes@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
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Alexis Hetu authored
Moved some functionality from libVulkan.cpp to VkImage.cpp in order to be able to remove the global androidSwapchainMap which may have been causing sync issues. I tried to make as much code as possible compile on desktop so that we have a better chance of detecting if a desktop related change breaks Android specific code. Bug: b/143902189 Change-Id: Ie9e17a77c2a1705b3194ebd67adeb1a3c0e6213f Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/37828 Presubmit-Ready: Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Tested-by:
Alexis Hétu <sugoi@google.com>
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Ben Clayton authored
Fixes the loading of the dEQP config file from the CI change. Bug: b/140172528 Change-Id: Iabe0b66fd305cdd9c8bb0869c1ea8082cf7d236c Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38029 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Chris Forbes <chrisforbes@google.com> Tested-by:
Ben Clayton <bclayton@google.com>
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- 09 Nov, 2019 1 commit
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Chris Forbes authored
(a7d268a6a3ee9655298d61cdb8b5c42306a4e335) Bug: b/144183516 Change-Id: Ib4497dc3aaa033904aa269a33244e2eb3b5b6cf1 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38069Reviewed-by:
Ben Clayton <bclayton@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:
Chris Forbes <chrisforbes@google.com>
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- 08 Nov, 2019 2 commits
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Chris Forbes authored
There were two bugs here: - Across a 2x2 pixel quad, we were producing a uniform PointCoord value. This is not correct, and causes trouble even for size 1 points if the derivative of the PointCoord value is ever used, or if the non-helper lane is not lane 0 (in which case the live lane may end up having PointCoord values outside [0,1].) - SetupRoutine was using the clipspace position of the vertex. Xf,Yf are specified to be in screenspace. It's possible to do this in a less redundant way, but currently we don't have unrounded vertex positions in screenspace available in the setup program. Just reproject for now, as we do in clipping paths etc. Note that we only do this if we're drawing points, so most (filled triangle) draws should not incur any additional cost. Bug: b/140680704 Test: dEQP-VK.glsl.builtin_var.simple.pointcoord* Change-Id: If006cc92b86673b6bb747cf60f60e0ed46f5e8e3 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/36115Tested-by:
Chris Forbes <chrisforbes@google.com> Presubmit-Ready: Chris Forbes <chrisforbes@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Ben Clayton <bclayton@google.com>
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Ben Clayton authored
This adds to 'Bug:', 'Issue:' and 'Regres:' as accepted CL grep checks. Fixes: b/143093187 Change-Id: Iae44d8e8e49f7534bb940ec977edb4afcddc308e Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/37449Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:
Ben Clayton <bclayton@google.com>
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- 07 Nov, 2019 1 commit
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Alexis Hetu authored
The scissor is now restricted to the framebuffer's size, in order to avoid writing out of bounds of the image. Vulkan 1.1 spec section 25.2. Scissor Test states that "Rasterization does not produce fragments outside of the framebuffer" Bug: b/141999739, angleproject:4060 Change-Id: Id0bce035b0ab9072f354b9f00be8d42577e4af54 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38008Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:
Alexis Hétu <sugoi@google.com>
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- 06 Nov, 2019 2 commits
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Jonah Ryan-Davis authored
MetalSurfaceEXT and MacOSSurfaceMVK were inheriting incorrectly from the base class MetalSurface, and were improperly initialized. Additionally, none of the drawables were ever released, meaning there were no re-used drawables. Add an @autoreleasepool around the drawable retrival path, as per the spec: https://developer.apple.com/documentation/quartzcore/cametallayer?language=objc#3172024 Bug: chromium:1015454 Change-Id: Idd2f1842977a6f5dccecf31d152d454a44e9261c Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/37948Reviewed-by:
Alexis Hétu <sugoi@google.com> Tested-by:
Jonah Ryan-Davis <jonahr@google.com>
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SwiftShader Regression Bot authored
Change-Id: I81aa8a7fdfb1c900062cc68f030e8765e9f019a2 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/37528Reviewed-by:
Ben Clayton <bclayton@google.com> Reviewed-by:
Chris Forbes <chrisforbes@google.com> Tested-by:
Ben Clayton <bclayton@google.com>
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- 05 Nov, 2019 2 commits
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Jonah Ryan-Davis authored
VK_EXT_metal_surface is a similar extension to VK_MVK_macos_surface, which is already supported. Bug: chromium:1015454 Change-Id: I08d8e6b097d75236f724984b8c7d20251a63581f Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/37808 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Tested-by:
Jonah Ryan-Davis <jonahr@google.com>
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Nicolas Capens authored
Copied from android/cts/master/vk-master.txt at dEQP revision 76a2b81e0ca86a65a927892ee4340bc6685e86b3 from gitlab.khronos.org/Tracker/vk-gl-cts.git, which is the revision currently used by Regres (see tests/regres/deqp.json). WSI tests were removed from the Android vk-master.txt, as they only contain Android WSI tests. Instead Regres uses vk-wsi.txt, which doesn't need updating. Bug: b/140172528 Change-Id: I2b6ea4cdf4626338740e32fe2792998dd21eb157 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/37888 Presubmit-Ready: Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Chris Forbes <chrisforbes@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:
Nicolas Capens <nicolascapens@google.com>
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- 01 Nov, 2019 2 commits
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Antonio Maiorano authored
Bug: b/143479561 Change-Id: I25e68cc24f6141611493ea7dc24f90ab4b2e4d4b Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/37711Tested-by:
Antonio Maiorano <amaiorano@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
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Antonio Maiorano authored
Bug: b/143479561 Change-Id: I555db2de99dfc5a139fbdf61c8ac4447e58ffd02 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/37709Reviewed-by:
Alexis Hétu <sugoi@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:
Antonio Maiorano <amaiorano@google.com>
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