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This cl adds a utility function that assigns the correct buffer for each linked transform feedback variable. All the information about location and size is sent to the VertexProcessor for use during rendering. Change-Id: I942805250804f56805de1fc117024c20976e83a0 Reviewed-on: https://swiftshader-review.googlesource.com/5174Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
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