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| Common | ||
| D3D8 | ||
| D3D9 | ||
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| OpenGL | ||
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| SwiftShader | ||
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| swiftshader.gni |
data is the 0th argument to the coroutine. There's no good reason why this was stored as a field when all other arguments were fetched in ComputeProgram::emit(). Having this as a field caused a data race in the rr::Variable materializing, as the destructor of this field was called outside the reactor mutex. Test: dEQP-VK.synchronization.internally_synchronized_objects.pipeline_cache_compute Bug: b/133127573 Change-Id: I44545b71714fdebd8f1150bf7d6325f7d4d4d3eb Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/32569 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:Ben Clayton <bclayton@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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