Chris pointed out that ".S" assembler files hint that they should be preprocessed. Now these files have the correct extension, we don't need to be explicit about running assembly files through the preprocessor. Bug: b/139010488 Change-Id: I1399e884071c7fc2f169e93809a9f15204e41eff Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/35211Reviewed-by:Nicolas Capens <nicolascapens@google.com> Tested-by:
Ben Clayton <bclayton@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
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