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| swiftshader.gni |
- Add initial device-side build configuration for LLVM7 - Made platform headers module available everywhere (host, device+core, device+vendor) - Added missing source files from src/Vulkan/* - Adjusted SPIRV-Tools build to be available to vendor code, and static only (otherwise we end up with a .so for it in the vendor image) Bug: b/122837488 Change-Id: I9be0eaf91c90a6967fe9d3f8350c94c530f61122 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/28409Tested-by:Chris Forbes <chrisforbes@google.com> Presubmit-Ready: Chris Forbes <chrisforbes@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Greg Hartman <ghartman@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
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