It should be possible to query the default parameters of a Sampler created with glGenSamplers, so checkSamplerAllocation() was added to make sure a created sampler was associated to a Sampler object where appropriate. I also cleaned up the API a little to share validation functions. Change-Id: I55d95c6663d41e2566b24eb76a431dd4b4da61e3 Reviewed-on: https://swiftshader-review.googlesource.com/3637Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>