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Change `windowSpacePosition` from c-array to `std::array`. Other invocation state fields use `std::array`, and this simplifies some template logic in the new debugger implementation. Add / fix comments in `SpirvShaderControlFlow.cpp`. Also add a missing call to `dbgEndEmitInstruction()`. This is typically invoked by `SpirvShader::EmitInstruction()`, but the special handling of `OpPhi` in `EmitLoop()` previously skipped this. Bug: b/145351270 Change-Id: Id6463d5e157b28ef61ce8fc48644bcbc97a2aa55 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/48696Tested-by:Ben Clayton <bclayton@google.com> Reviewed-by:
Antonio Maiorano <amaiorano@google.com>
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