Dequeuing and queuing the graphics buffer takes care of ownership, and a previous patch ensured the buffer is unlocked before we queue it so we don't need to hold a reference for longer. Bug b/34981145 Bug b/35443034 Change-Id: I6cbaeff08f5d930dde8bdd1522052ac33a6ae9ac Reviewed-on: https://swiftshader-review.googlesource.com/8849Reviewed-by:Greg Hartman <ghartman@google.com> Reviewed-by:
Nicolas Capens <capn@google.com> Tested-by:
Greg Hartman <ghartman@google.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| BUILD.gn | Loading commit data... | |
| Config.cpp | Loading commit data... | |
| Config.hpp | Loading commit data... | |
| FrameBuffer.cpp | Loading commit data... | |
| FrameBuffer.hpp | Loading commit data... | |
| FrameBufferAndroid.cpp | Loading commit data... | |
| FrameBufferAndroid.hpp | Loading commit data... | |
| FrameBufferDD.cpp | Loading commit data... | |
| FrameBufferDD.hpp | Loading commit data... | |
| FrameBufferGDI.cpp | Loading commit data... | |
| FrameBufferGDI.hpp | Loading commit data... | |
| FrameBufferOSX.hpp | Loading commit data... | |
| FrameBufferOSX.mm | Loading commit data... | |
| FrameBufferWin.cpp | Loading commit data... | |
| FrameBufferWin.hpp | Loading commit data... | |
| FrameBufferX11.cpp | Loading commit data... | |
| FrameBufferX11.hpp | Loading commit data... | |
| SwiftConfig.cpp | Loading commit data... | |
| SwiftConfig.hpp | Loading commit data... | |
| libX11.cpp | Loading commit data... | |
| libX11.hpp | Loading commit data... |