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Plumbing to send Min LOD and Max LOD from the Sampler object in the Context to the Renderer's texture's state. Change-Id: I6831a8e17d67e745d12a78176d566750d971ec76 Reviewed-on: https://swiftshader-review.googlesource.com/5510Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Meng-Lin Wu <marleymoo@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
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