The test expression of a loop is placed between the TEST and ENDWHILE shader assembly instructions, and should no longer be affected by the cleared execution mask of a continue statement. Thus TEST should always be emitted, even for non-deterministic loops. Other masks should still apply, and work recursively, so the 'whileTest' boolean to disable all masks during the test expression evaluation has been replaced with a stack to restore the continue mask at the TEST instruction. Bug swiftshader:93 Bug b/118009174 Change-Id: I505c48f0344e61a6c31f81d26e93bc1217a105a2 Reviewed-on: https://swiftshader-review.googlesource.com/c/22248Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
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| Constants.cpp | Loading commit data... | |
| Constants.hpp | Loading commit data... | |
| PixelPipeline.cpp | Loading commit data... | |
| PixelPipeline.hpp | Loading commit data... | |
| PixelProgram.cpp | Loading commit data... | |
| PixelProgram.hpp | Loading commit data... | |
| PixelRoutine.cpp | Loading commit data... | |
| PixelRoutine.hpp | Loading commit data... | |
| PixelShader.cpp | Loading commit data... | |
| PixelShader.hpp | Loading commit data... | |
| SamplerCore.cpp | Loading commit data... | |
| SamplerCore.hpp | Loading commit data... | |
| SetupRoutine.cpp | Loading commit data... | |
| SetupRoutine.hpp | Loading commit data... | |
| Shader.cpp | Loading commit data... | |
| Shader.hpp | Loading commit data... | |
| ShaderCore.cpp | Loading commit data... | |
| ShaderCore.hpp | Loading commit data... | |
| VertexPipeline.cpp | Loading commit data... | |
| VertexPipeline.hpp | Loading commit data... | |
| VertexProgram.cpp | Loading commit data... | |
| VertexProgram.hpp | Loading commit data... | |
| VertexRoutine.cpp | Loading commit data... | |
| VertexRoutine.hpp | Loading commit data... | |
| VertexShader.cpp | Loading commit data... | |
| VertexShader.hpp | Loading commit data... |