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The fix is in 2 parts: 1) Multiplying a matrix by a float was failing due to attempting to use the matrix's index on the float, thus going out of bounds. 2) Multiplying a vector or matrix by vectors or matrices of a different size was not causing a failure, but now it does. BUG=18450319 Change-Id: Ie01a77eb32d7d52fcd0a803f3e5efc24c625dbfd Reviewed-on: https://swiftshader-review.googlesource.com/1450Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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