The Optimizer used to assume that loads and stores using the same address are of the same tpe. This is false for emulated sub-vector load/store, and thus we tricked it into thinking the addresses are different by performing some redundant arithmetic. This is no longer necessary now that the Optimizer checks the types being loaded/stored. Bug swiftshader:48 Change-Id: Ic212d67fefd9e8dd902ff576b69458208c3c379d Reviewed-on: https://swiftshader-review.googlesource.com/11088Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
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