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GL_UNSIGNED_INT_10F_11F_11F_REV and GL_UNSIGNED_INT_5_9_9_9_REV were using sw::FORMAT_A32B32G32R32F as the implementation format, which resulted in using bad alpha values when it was rendered into. Change-Id: If29da49a9dc7f7a52d8846417da66f7af929f276 Reviewed-on: https://swiftshader-review.googlesource.com/15408Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
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