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| swiftshader.gni |
The LLVM MemorySanitizer pass was added for -fsanitizer=memory builds when REACTOR_ENABLE_MEMORY_SANITIZER_INSTRUMENTATION is defined, but LLVMJIT.cpp includes LLVMReactor.hpp, which in turn includes Reactor.hpp which defines REACTOR_ENABLE_MEMORY_SANITIZER_INSTRUMENTATION to 0 if not previously defined, which will always enable it. Use #if instead of #ifdef to conditionally enable instrumentation based on REACTOR_ENABLE_MEMORY_SANITIZER_INSTRUMENTATION's value. Bug: b/155148722 Change-Id: I337832d942fcc576afac4d0c1d89c9fa42974cbe Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/50288 Presubmit-Ready: Nicolas Capens <nicolascapens@google.com> Tested-by:Nicolas Capens <nicolascapens@google.com> Kokoro-Result: kokoro <noreply+kokoro@google.com> Reviewed-by:
Antonio Maiorano <amaiorano@google.com>
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