Added validity checks for RenderbufferStorageMultisample and BlitFramebuffer, mostly missing checks for using integer types or depth/stencil framebuffers with multisampling, which is not allowed. Fixes all failures in: dEQP-GLES3.functional.negative_api.buffer* Change-Id: Ie1db21a3b9f1ca71ed660a2758d43f24846acdf1 Reviewed-on: https://swiftshader-review.googlesource.com/14048Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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