A few changes were made to make this work: - activeLaneMask now contains cMask. Since it's only used in loads, stores and atomics, it should be fine to include it - Added a storesAndAtomicsMask, which also contains sMask (stencil) and zMask (depth) for early fragment tests. The mask affects all atomic operations and store operations into storage buffer and images. - support for spv::BuiltInHelperInvocation was added Bug b/140294254 Test: dEQP-VK.* Change-Id: I42b97a766ddfe331bb2767d80d4360104a221482 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/34114 Presubmit-Ready: Alexis Hétu <sugoi@google.com> Tested-by:Alexis Hétu <sugoi@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Chris Forbes <chrisforbes@google.com>
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| BUILD.gn | Loading commit data... | |
| ComputeProgram.cpp | Loading commit data... | |
| ComputeProgram.hpp | Loading commit data... | |
| Constants.cpp | Loading commit data... | |
| Constants.hpp | Loading commit data... | |
| PixelProgram.cpp | Loading commit data... | |
| PixelProgram.hpp | Loading commit data... | |
| PixelRoutine.cpp | Loading commit data... | |
| PixelRoutine.hpp | Loading commit data... | |
| SamplerCore.cpp | Loading commit data... | |
| SamplerCore.hpp | Loading commit data... | |
| SetupRoutine.cpp | Loading commit data... | |
| SetupRoutine.hpp | Loading commit data... | |
| ShaderCore.cpp | Loading commit data... | |
| ShaderCore.hpp | Loading commit data... | |
| SpirvID.hpp | Loading commit data... | |
| SpirvShader.cpp | Loading commit data... | |
| SpirvShader.hpp | Loading commit data... | |
| SpirvShaderSampling.cpp | Loading commit data... | |
| SpirvShader_dbg.cpp | Loading commit data... | |
| VertexProgram.cpp | Loading commit data... | |
| VertexProgram.hpp | Loading commit data... | |
| VertexRoutine.cpp | Loading commit data... | |
| VertexRoutine.hpp | Loading commit data... |