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| swiftshader.gni |
Using =A is not the right constraint for x86-64. rdtsc is actually used as an example in the gcc documentation and for x86-64 something like "=a"(tickl),"=d"(tickh) should be used. Instead of worrying about this we can just use the builtin. Change-Id: Ied720de0861ff9231a4a4cdf85b75945fe478056 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/34108 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:Nicolas Capens <nicolascapens@google.com> Tested-by:
Jeff Muizelaar <jmuizelaar@mozilla.com>
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