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This reverts commit 9869bedb. It broke 32-bit builds on Windows because GLsizeiptr and GLintptr are defined as different types (int vs. long) in gl2.h and glcorearb.h. See also https://github.com/KhronosGroup/OpenGL-Registry/issues/162 Change-Id: Ia7bd4accb1671529ce6da6849a1df76dceddcdee Reviewed-on: https://swiftshader-review.googlesource.com/18068Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
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