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On low-resolution Android Emulator AVDs run with -gpu swiftshader_indirect, it's possible to run fast enough to see count == -1 on Resource acquisition. Check for that. bug: 70950184 Test: API 27 Chrome is usable on a 480x800 or smaller device Change-Id: I4f4cf9cd0ab1bc2bce846f0af6ffbbe243bc1a96 Reviewed-on: https://swiftshader-review.googlesource.com/15508Reviewed-by:Lingfeng Yang <lfy@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Tested-by:
Lingfeng Yang <lfy@google.com>
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