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TParseContext::addConstVectorNode() was returning a TIntermTyped* variable of the wrong type if a swizzle was of a different size than the vector's size. When parseVectorFields() fails, fields.num is reset to 1, which no longer matches fieldString.size(), so fieldString.size() should not have been used. To avoid future errors, the proper type is now set directly within TParseContext::addConstVectorNode(). Bug chromium:796776 Change-Id: Id5e8d1b94d0a03fcf5ef6f5deeb77581bc070288 Reviewed-on: https://swiftshader-review.googlesource.com/17089Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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